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<blockquote data-quote="NexH" data-source="post: 2168503" data-attributes="member: 15200"><p>To follow the format of the Magmin i'd reword it like this:</p><p>"Fiery Aura (Ex): Anyone within 30 feet of a ELEMENTAL must succeed on a DC 11 Fortitude save or take 1d6 points of heat damage per round from the intense heat. The save DC is Constitution-based."</p><p></p><p></p><p></p><p>I would call the immolation ability "Death throes" for consistency (DC con based). Also, a caster level for its spell-like ability must be given. And lets not forget that if this creature is not supposed to carry others with it when it planeshifts the text should note it so.</p><p></p><p></p><p></p><p>Yes.</p><p>Hmmm... a +5 racial bonus to jump?</p><p></p><p></p><p></p><p>I'd add the fact that an exotic saddle is needed. Also the information on fighting while carrying a rider is unnecessary.</p><p>It would be a nice detail to provide information on how long does it take to complete the training.</p><p></p><p></p><p></p><p>3 ranged attacks with his spear?, is OK if he has a BAB between 11 and 15 <strong>and</strong> has the Quick Draw feat.</p><p></p><p></p><p></p><p>Interesting. 1d12 goes to 3d6 for a large creature, this is from the equipment section. Now in the improved natural attack feat a 3d6 goes to <em><strong>4d6</strong></em></p><p></p><p></p><p></p><p>To paralyse with cold seems a bit overboard... I think a stunned condition should sufice.</p><p></p><p></p><p>And not flatfooted.</p><p></p><p></p><p>There isn't a polymorph self spell in 3.5. Also, the description looks very different to the polymorph spell. What about this:</p><p>"Change Shape (Su): Higher elementals can assume at will a humanoid form while visiting other Planes. This form resembles the elemental?s features in flesh, acting more like a suit for Material visits than a disguise. This ability is allows only one specific humanoid form, and higher elementals have access to all of their powers in any of their forms.</p><p>The humanoid form of a ELEMENTAL is a human with red or coppery blonde hair. Additionally, ELEMENTALs can take the shape of a fiery lizard of Small size. All its stats and powers remain the same, except for a +1 size bonus to AC and attack rolls."</p><p></p><p>(Alternate form usually works similar to polymorph)</p><p></p><p></p><p></p><p>"This ability is the equivalent of a Xth-level spell." should be added.</p><p>Now, I don't own the MMII, but it isn't a Phoenix a CR >20 creature?</p></blockquote><p></p>
[QUOTE="NexH, post: 2168503, member: 15200"] To follow the format of the Magmin i'd reword it like this: "Fiery Aura (Ex): Anyone within 30 feet of a ELEMENTAL must succeed on a DC 11 Fortitude save or take 1d6 points of heat damage per round from the intense heat. The save DC is Constitution-based." I would call the immolation ability "Death throes" for consistency (DC con based). Also, a caster level for its spell-like ability must be given. And lets not forget that if this creature is not supposed to carry others with it when it planeshifts the text should note it so. Yes. Hmmm... a +5 racial bonus to jump? I'd add the fact that an exotic saddle is needed. Also the information on fighting while carrying a rider is unnecessary. It would be a nice detail to provide information on how long does it take to complete the training. 3 ranged attacks with his spear?, is OK if he has a BAB between 11 and 15 [B]and[/B] has the Quick Draw feat. Interesting. 1d12 goes to 3d6 for a large creature, this is from the equipment section. Now in the improved natural attack feat a 3d6 goes to [I][B]4d6[/B][/I] To paralyse with cold seems a bit overboard... I think a stunned condition should sufice. And not flatfooted. There isn't a polymorph self spell in 3.5. Also, the description looks very different to the polymorph spell. What about this: "Change Shape (Su): Higher elementals can assume at will a humanoid form while visiting other Planes. This form resembles the elemental?s features in flesh, acting more like a suit for Material visits than a disguise. This ability is allows only one specific humanoid form, and higher elementals have access to all of their powers in any of their forms. The humanoid form of a ELEMENTAL is a human with red or coppery blonde hair. Additionally, ELEMENTALs can take the shape of a fiery lizard of Small size. All its stats and powers remain the same, except for a +1 size bonus to AC and attack rolls." (Alternate form usually works similar to polymorph) "This ability is the equivalent of a Xth-level spell." should be added. Now, I don't own the MMII, but it isn't a Phoenix a CR >20 creature? [/QUOTE]
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