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<blockquote data-quote="NexH" data-source="post: 2174794" data-attributes="member: 15200"><p>Well, I was thinking in making it a free action to activate and maintaining, since it seems weak to make it a standard action, considering it must move to keep it up, and also it last only 5 rounds.</p><p></p><p></p><p></p><p>Wait, unless I am the one confused, it seems you have made a common mistake.</p><p>If the creature has damage reduction 10/slashing, then you substract 10 points of damage whenever you hit it with a weapon that is not slashing. (Just like a creature with DR 10/magic)</p><p>This construct has "damage reduction 10/slashing, damage reduction 5/piercing", so unless you have a weapon that does slashing AND piercing damage you are going to substract either 5 or 10 points of damage.</p><p></p><p></p><p></p><p>Seems OK.</p><p></p><p></p><p></p><p>Exactly, the exact formula for the price is (cost of the body + extra cost *2).</p><p></p><p></p><p></p><p>I agree on blacksmithing, but I think carpentry is not on the list of crafts in the PHB, and maybe that is the reason they put wookworking instead. Also, I think carpentry is more a profession than a craft.</p><p></p><p></p><p></p><p>Well, the part on the process taking 4 weeks is necessary if for some reason it actually takes that long to make this, but usually the time is a function of the price. The rest is not necessary.</p><p></p><p></p><p></p><p>A cost should be given for the body itself. So for example lets say the body costs 1000gp, and it cost an extra 4000 gps in materials to make this construct. Then the price would be 9,000, the cost 5,000, and the XP cost 160.</p></blockquote><p></p>
[QUOTE="NexH, post: 2174794, member: 15200"] Well, I was thinking in making it a free action to activate and maintaining, since it seems weak to make it a standard action, considering it must move to keep it up, and also it last only 5 rounds. Wait, unless I am the one confused, it seems you have made a common mistake. If the creature has damage reduction 10/slashing, then you substract 10 points of damage whenever you hit it with a weapon that is not slashing. (Just like a creature with DR 10/magic) This construct has "damage reduction 10/slashing, damage reduction 5/piercing", so unless you have a weapon that does slashing AND piercing damage you are going to substract either 5 or 10 points of damage. Seems OK. Exactly, the exact formula for the price is (cost of the body + extra cost *2). I agree on blacksmithing, but I think carpentry is not on the list of crafts in the PHB, and maybe that is the reason they put wookworking instead. Also, I think carpentry is more a profession than a craft. Well, the part on the process taking 4 weeks is necessary if for some reason it actually takes that long to make this, but usually the time is a function of the price. The rest is not necessary. A cost should be given for the body itself. So for example lets say the body costs 1000gp, and it cost an extra 4000 gps in materials to make this construct. Then the price would be 9,000, the cost 5,000, and the XP cost 160. [/QUOTE]
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