Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
My next project (#4)!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BOZ" data-source="post: 2227511" data-attributes="member: 1241"><p>#43</p><p></p><p></p><p>that’s the one! Same spell, renamed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I don’t know if Snatch allows for the rake or not, so I think keeping Improved Grab is a good idea. and the Flyby Attack reference in the ability is not necessary then?</p><p></p><p></p><p></p><p>#44</p><p>does this ability make sense as-is?</p><p></p><p>Night Healing (Su): THING are able to draw healing from the dark. At night, or within the fastness of its darkness, they have fast healing 5.</p><p></p><p></p><p>started with:</p><p>Confusing Gaze (Sp): Once per day, as a free action, an THING can stare directly into an opponent with 30 ft. facing. If the target makes eye contact with the THING (Reflex save at DC 18 to avoid gaze), he must make a Fort save (DC 13) or fall under the effects of a confusion spell. The save DC is Charisma-based.</p><p></p><p>Your edit:</p><p>Confusing Gaze (Sp): Once per day, as a free action, an THING can stare directly into an opponent with 30 ft. facing. Unless the target is averting its eyes (in which case the normal chances for saving against gaze attack apply), he must make a Fort save (DC 13)or fall under the effects of a confusion spell.</p><p></p><p>It might be easier to copy from the Umber Hulk, and make a few slight changes (unfortunately, all gaze attacks are Cha-based, thus the DC will be low – I will see what I can do about fixing that):</p><p></p><p>Confusing Gaze (Su): Confusion as the spell, 30 feet, caster level ?th, Will DC 10 negates. The save DC is Charisma-based. An THING can use this attack once per day as a free action.</p><p></p><p></p><p>This one is nice and perplexing.</p><p></p><p>Started with:</p><p>Poison (Ex): The bite of THING is poisonous, doing initial and secondary damage of 1d6 temporary Constitution and blindness, unless a Fort save (DC15) is made. Furthermore, if an THING spends a full round licking an opponent with its tongue before biting (a separate attack roll is required), the victim ets a –4 penalty to his poison saving throw. The save DC is Constitution-based.</p><p></p><p>Your edit:</p><p>Poison (Ex): The bite of THING is poisonous, doing initial and secondary damage of 1d6 temporary Constitution damage and blindness, unless a Fort save (DC17) is made. Furthermore, instead of a bite attack the THING can make a melee touch attack against a target. If successful, that target gets a -4 penalty to his next saving throw against the poison of the THING</p><p></p><p>You’ll notice that there is a Special Attack listed with no description, and I’d bet that the extra attack under the poison description was supposed to be that. In that case, I think this ability might be better off separated into these two attacks:</p><p></p><p>Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 1d6 Con and blindness. The save DC is Constitution-based.</p><p></p><p>Taste Victim (Su?): If an THING spends a full round licking an opponent with its tongue, that opponent suffers a –4 penalty to its saving throws against that THING’s poison for the next X rounds.</p><p></p><p>The thing is, since it requires a full round action, I don’t think a melee touch attack will be sufficient. Maybe if it grapples its target?</p></blockquote><p></p>
[QUOTE="BOZ, post: 2227511, member: 1241"] #43 that’s the one! Same spell, renamed. :) I don’t know if Snatch allows for the rake or not, so I think keeping Improved Grab is a good idea. and the Flyby Attack reference in the ability is not necessary then? #44 does this ability make sense as-is? Night Healing (Su): THING are able to draw healing from the dark. At night, or within the fastness of its darkness, they have fast healing 5. started with: Confusing Gaze (Sp): Once per day, as a free action, an THING can stare directly into an opponent with 30 ft. facing. If the target makes eye contact with the THING (Reflex save at DC 18 to avoid gaze), he must make a Fort save (DC 13) or fall under the effects of a confusion spell. The save DC is Charisma-based. Your edit: Confusing Gaze (Sp): Once per day, as a free action, an THING can stare directly into an opponent with 30 ft. facing. Unless the target is averting its eyes (in which case the normal chances for saving against gaze attack apply), he must make a Fort save (DC 13)or fall under the effects of a confusion spell. It might be easier to copy from the Umber Hulk, and make a few slight changes (unfortunately, all gaze attacks are Cha-based, thus the DC will be low – I will see what I can do about fixing that): Confusing Gaze (Su): Confusion as the spell, 30 feet, caster level ?th, Will DC 10 negates. The save DC is Charisma-based. An THING can use this attack once per day as a free action. This one is nice and perplexing. Started with: Poison (Ex): The bite of THING is poisonous, doing initial and secondary damage of 1d6 temporary Constitution and blindness, unless a Fort save (DC15) is made. Furthermore, if an THING spends a full round licking an opponent with its tongue before biting (a separate attack roll is required), the victim ets a –4 penalty to his poison saving throw. The save DC is Constitution-based. Your edit: Poison (Ex): The bite of THING is poisonous, doing initial and secondary damage of 1d6 temporary Constitution damage and blindness, unless a Fort save (DC17) is made. Furthermore, instead of a bite attack the THING can make a melee touch attack against a target. If successful, that target gets a -4 penalty to his next saving throw against the poison of the THING You’ll notice that there is a Special Attack listed with no description, and I’d bet that the extra attack under the poison description was supposed to be that. In that case, I think this ability might be better off separated into these two attacks: Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 1d6 Con and blindness. The save DC is Constitution-based. Taste Victim (Su?): If an THING spends a full round licking an opponent with its tongue, that opponent suffers a –4 penalty to its saving throws against that THING’s poison for the next X rounds. The thing is, since it requires a full round action, I don’t think a melee touch attack will be sufficient. Maybe if it grapples its target? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
My next project (#4)!
Top