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<blockquote data-quote="BOZ" data-source="post: 2654823" data-attributes="member: 1241"><p>yep, sure was. apparently, a common mistake made in a lot of 3.0 d20 books was to treat Cha as the throw-away score... until people realized how important it can be for certain monsters!</p><p></p><p>ok, this one may not have any issues at all, but posting it for a look-see just in case.</p><p></p><p>#67</p><p>Medium-Size Undead</p><p>HitDice: 4dl2(26hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 50ft.</p><p>AC: 14 (+2Dex, +2 natural)</p><p>Attacks: Bite+6melee</p><p>Damage: Bite ld6+3 and paralysis</p><p>Face/Reach: 5ft.by5ft./5ft.</p><p>SpecialAttacks: Paralysis</p><p>Special Qualities: Undead, turnresistance+2</p><p>Saves: Fort + l,Ref+3,Will+6</p><p>Abilities: Strl7,Dexl5,Con—,Int6,Wisl4, Cha 10</p><p>Skills: Hide+7,Listen + 10,MoveSilendy+7, Spot + 10, Wilderness Lore +8*</p><p>Feats: Alertness, WeaponFocus (bite)</p><p>Climate/Terrain: Any land</p><p>Organization: Solitary or pack(7-16)</p><p>Challenge Rating: 2</p><p>Treasure: None</p><p>Alignment: Always neutral evil</p><p>Advancement: 5-9HD(Medium-size); 10-12HD (Large)</p><p>PUPPYs resemble normal wolves, save that their fur is matted in places and torn away from their flesh in other places. Their eyes are stark white and their fur is gray.</p><p>COMBAT</p><p>PUPPYs hunt in packs, surrounding their prey and circling as they move in to kill it.</p><p>Paralysis (Ex): Those hit by a PUPPYs bite must succeed at a Fortitude save (DC 12) or be paralyzed for ld6+2 minutes. Elves are immune to this paralysis.</p><p>Skills: PUPPYs receive a +2 racial bonus to Hide and Move Silently checks. *PUPPYs receive a +4 racial bonus to Wilderness Lore checks when tracking by scent.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2654823, member: 1241"] yep, sure was. apparently, a common mistake made in a lot of 3.0 d20 books was to treat Cha as the throw-away score... until people realized how important it can be for certain monsters! ok, this one may not have any issues at all, but posting it for a look-see just in case. #67 Medium-Size Undead HitDice: 4dl2(26hp) Initiative: +2 (Dex) Speed: 50ft. AC: 14 (+2Dex, +2 natural) Attacks: Bite+6melee Damage: Bite ld6+3 and paralysis Face/Reach: 5ft.by5ft./5ft. SpecialAttacks: Paralysis Special Qualities: Undead, turnresistance+2 Saves: Fort + l,Ref+3,Will+6 Abilities: Strl7,Dexl5,Con—,Int6,Wisl4, Cha 10 Skills: Hide+7,Listen + 10,MoveSilendy+7, Spot + 10, Wilderness Lore +8* Feats: Alertness, WeaponFocus (bite) Climate/Terrain: Any land Organization: Solitary or pack(7-16) Challenge Rating: 2 Treasure: None Alignment: Always neutral evil Advancement: 5-9HD(Medium-size); 10-12HD (Large) PUPPYs resemble normal wolves, save that their fur is matted in places and torn away from their flesh in other places. Their eyes are stark white and their fur is gray. COMBAT PUPPYs hunt in packs, surrounding their prey and circling as they move in to kill it. Paralysis (Ex): Those hit by a PUPPYs bite must succeed at a Fortitude save (DC 12) or be paralyzed for ld6+2 minutes. Elves are immune to this paralysis. Skills: PUPPYs receive a +2 racial bonus to Hide and Move Silently checks. *PUPPYs receive a +4 racial bonus to Wilderness Lore checks when tracking by scent. [/QUOTE]
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