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<blockquote data-quote="BOZ" data-source="post: 2674875" data-attributes="member: 1241"><p>OK, how's that now?</p><p></p><p>Medium Undead (Incorporeal)</p><p>Hit Dice: 4d12 (26 hp)</p><p>Initiative: +6</p><p>Speed: 50 ft. (10 squares)</p><p>Armor Class: 13 (+2 Dex, +1 deflection), touch 13, flat-footed 11</p><p>Base Attack/Grapple: +2/?</p><p>Attack: Incorporeal bite +4 melee (1d4 Str)</p><p>Full Attack: Incorporeal bite +4 melee (1d4 Str)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Strength damage, trip</p><p>Special Qualities: Darkvision 60 ft., incorporeal traits, partially corporeal, scent, shadow blend, undead traits</p><p>Saves: Fort +l, Ref +3, Will +5</p><p>Abilities: Str ?, Dex 15, Con ?, Int 4, Wis 12, Cha 13</p><p>Skills: Listen +3, Spot +3, Survival +4*</p><p>Feat: Improved Initiative</p><p></p><p>Environment: Any land and underground</p><p>Organization: Solitary, pair, or pack (5-12)</p><p>Challenge Rating: 3</p><p>Treasure: None</p><p>Alignment: Always chaotic evil</p><p>Advancement: 5-8 HD (Medium); 9-12 HD (Large)</p><p>Level Adjustment: ?</p><p></p><p>PUPPYs are large black hounds formed of darkness. They are nocturnal hunters and hate all living creatures. Their eyes flash with a crimson fire when prey is sighted.</p><p></p><p>COMBAT</p><p>PUPPYs prefer to attack from ambush, using the shadows and darkness to their advantage. When prey wanders nearby, a PUPPY leaps to the attack. A PUPPY pack leads its prey into an ambush and then strikes when opponents are completely unaware.</p><p>Strength Damage (Su): The bite of a PUPPY deals 1d4 points of Strength damage to a living foe. A creature reduced to Strength 0 by a PUPPY dies. This is a negative energy effect.</p><p>Trip (Ex): A PUPPY that hits with its bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the PUPPY.</p><p>Partially Corporeal (Ex): A PUPPY exists partially on the Material Plane, allowing it to make bite attacks and trip attempts (using its Dexterity score instead of its Strength score) against fully corporeal opponents. Because of this, in addition to magic weapons, a PUPPY can be hit by silver weapons, with a 50% chance to ignore any damage from a corporeal source.</p><p>Shadow Blend (Ex): In any condition of illumination other than full daylight, a PUPPY can disappear into the shadows, giving it total concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability. A daylight spell, however, will.</p><p>Skills: *A PUPPY has a +4 racial bonus on Survival checks when tracking by scent.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2674875, member: 1241"] OK, how's that now? Medium Undead (Incorporeal) Hit Dice: 4d12 (26 hp) Initiative: +6 Speed: 50 ft. (10 squares) Armor Class: 13 (+2 Dex, +1 deflection), touch 13, flat-footed 11 Base Attack/Grapple: +2/? Attack: Incorporeal bite +4 melee (1d4 Str) Full Attack: Incorporeal bite +4 melee (1d4 Str) Space/Reach: 5 ft./5 ft. Special Attacks: Strength damage, trip Special Qualities: Darkvision 60 ft., incorporeal traits, partially corporeal, scent, shadow blend, undead traits Saves: Fort +l, Ref +3, Will +5 Abilities: Str ?, Dex 15, Con ?, Int 4, Wis 12, Cha 13 Skills: Listen +3, Spot +3, Survival +4* Feat: Improved Initiative Environment: Any land and underground Organization: Solitary, pair, or pack (5-12) Challenge Rating: 3 Treasure: None Alignment: Always chaotic evil Advancement: 5-8 HD (Medium); 9-12 HD (Large) Level Adjustment: ? PUPPYs are large black hounds formed of darkness. They are nocturnal hunters and hate all living creatures. Their eyes flash with a crimson fire when prey is sighted. COMBAT PUPPYs prefer to attack from ambush, using the shadows and darkness to their advantage. When prey wanders nearby, a PUPPY leaps to the attack. A PUPPY pack leads its prey into an ambush and then strikes when opponents are completely unaware. Strength Damage (Su): The bite of a PUPPY deals 1d4 points of Strength damage to a living foe. A creature reduced to Strength 0 by a PUPPY dies. This is a negative energy effect. Trip (Ex): A PUPPY that hits with its bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the PUPPY. Partially Corporeal (Ex): A PUPPY exists partially on the Material Plane, allowing it to make bite attacks and trip attempts (using its Dexterity score instead of its Strength score) against fully corporeal opponents. Because of this, in addition to magic weapons, a PUPPY can be hit by silver weapons, with a 50% chance to ignore any damage from a corporeal source. Shadow Blend (Ex): In any condition of illumination other than full daylight, a PUPPY can disappear into the shadows, giving it total concealment. Artificial illumination, even a light or continual flame spell, does not negate this ability. A daylight spell, however, will. Skills: *A PUPPY has a +4 racial bonus on Survival checks when tracking by scent. [/QUOTE]
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