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<blockquote data-quote="BOZ" data-source="post: 2676486" data-attributes="member: 1241"><p>OK, let's... tear through this one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>#76</p><p>LA? It has (almost) balanced ability scores, natural armor, scent, cold subtype, and its stench.</p><p></p><p>Needs another feat.</p><p></p><p>Medium-Size Monstrous Humanoid (Cold)</p><p>Hit Dice: 3d8+6(19hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 50 ft.</p><p>AC: 17 ( + 2 Dex,+5 natural)</p><p>Attacks: 2 slams +6 melee, bite +1 melee; or shortspear +5 ranged</p><p>Damage: Slam ld4 + 3, bite Id4+1; or shortspear ld8+3</p><p>Face/Reach: 5 ft. by 5 ft./5 ft.</p><p>Special Attacks: Stench</p><p>Special Qualities: Scent, cold subtype</p><p>Saves: Fort+3, Ref+ 5, Will+4</p><p>Abilities: Str 16, Dex 15, Con 15, Int 6, Wis 12, Cha 6</p><p>Skills: Climb +7, Hide +6, Listen +7, Spot+7</p><p>Feat: Alertness</p><p>Climate/Terrain: Cold mountains</p><p>Organization: Solitary, band (2-10), or clan (10-40)</p><p>Challenge Rating: 2</p><p>Treasure: 50% standard</p><p>Alignment: Usually neutral</p><p>Advancement: By character class</p><p>HAIRY are shaggy, primitive, naked humanoids that may be related to the yeti. They resemble prehistoric humans but are more bestial and apelike, with large, sloping heads. Their bodies are covered in thick snow-white fur. The fur is coated with an oily, fatty substance excreted through the pores, which protects them from cold. HAIRY can see clearly even in heavy snowstorms due to a second trans-parent eyelid that protects the eye from blowing winds and heavy snow. HAIRY never wear clothing, although they do sometimes wear necklaces and bracelets of tooth and horn. HAIRY communicate through grunts, hooting, and yelling, as well as a body language similar to that of apes.</p><p>COMBAT</p><p>HAIRY attack with their claws and bite, but occasionally use stone spears in combat. They are fierce creatures and very territorial, attacking any living creature that wan¬ders into the area. HAIRY use their knowledge of the land to their advantage during combat by creating avalanches, burrowing under snow and attacking from surprise, and using snow-covered pits to trap their prey. They prefer to drive intruders off rather than kill them.</p><p>Stench (Ex): A HAIRY’s body secretes a foul-smelling oil. All living creatures within 10 feet of a HAIRY (except other HAIRY) must succeed at a Fortitude save (DC 13) or suffer a -2 penalty to attack rolls, damage rolls, checks, and saves for 10 rounds. Once a creature succeeds at its Fortitude save, it cannot be affected by that HAIRY’s stench for one day.</p><p>HAIRY SOCIETY</p><p>HAIRYs are nomadic creatures that band together in clans for protection, hunting, and social reasons. During the day, adults hunt for food, which consists of fruits, berries, nuts, insects, and game (goat, sheep, rodents, and the like). Though they do eat meat, HAIRY do not hunt or eat humans or humanoids. HAIRY are extremely superstitious and fear metal and clothing and those that use and wear them. No HAIRY ever wields or wears items of cloth or metal. HAIRY clans worship a snow-god to whom they offer sacrifices for protec¬tion and guidance. Each clan has a large stone idol of this snow god that is often located in the very heart of the clan or near the clan leader’s cave.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2676486, member: 1241"] OK, let's... tear through this one. ;) #76 LA? It has (almost) balanced ability scores, natural armor, scent, cold subtype, and its stench. Needs another feat. Medium-Size Monstrous Humanoid (Cold) Hit Dice: 3d8+6(19hp) Initiative: +2 (Dex) Speed: 50 ft. AC: 17 ( + 2 Dex,+5 natural) Attacks: 2 slams +6 melee, bite +1 melee; or shortspear +5 ranged Damage: Slam ld4 + 3, bite Id4+1; or shortspear ld8+3 Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Stench Special Qualities: Scent, cold subtype Saves: Fort+3, Ref+ 5, Will+4 Abilities: Str 16, Dex 15, Con 15, Int 6, Wis 12, Cha 6 Skills: Climb +7, Hide +6, Listen +7, Spot+7 Feat: Alertness Climate/Terrain: Cold mountains Organization: Solitary, band (2-10), or clan (10-40) Challenge Rating: 2 Treasure: 50% standard Alignment: Usually neutral Advancement: By character class HAIRY are shaggy, primitive, naked humanoids that may be related to the yeti. They resemble prehistoric humans but are more bestial and apelike, with large, sloping heads. Their bodies are covered in thick snow-white fur. The fur is coated with an oily, fatty substance excreted through the pores, which protects them from cold. HAIRY can see clearly even in heavy snowstorms due to a second trans-parent eyelid that protects the eye from blowing winds and heavy snow. HAIRY never wear clothing, although they do sometimes wear necklaces and bracelets of tooth and horn. HAIRY communicate through grunts, hooting, and yelling, as well as a body language similar to that of apes. COMBAT HAIRY attack with their claws and bite, but occasionally use stone spears in combat. They are fierce creatures and very territorial, attacking any living creature that wan¬ders into the area. HAIRY use their knowledge of the land to their advantage during combat by creating avalanches, burrowing under snow and attacking from surprise, and using snow-covered pits to trap their prey. They prefer to drive intruders off rather than kill them. Stench (Ex): A HAIRY’s body secretes a foul-smelling oil. All living creatures within 10 feet of a HAIRY (except other HAIRY) must succeed at a Fortitude save (DC 13) or suffer a -2 penalty to attack rolls, damage rolls, checks, and saves for 10 rounds. Once a creature succeeds at its Fortitude save, it cannot be affected by that HAIRY’s stench for one day. HAIRY SOCIETY HAIRYs are nomadic creatures that band together in clans for protection, hunting, and social reasons. During the day, adults hunt for food, which consists of fruits, berries, nuts, insects, and game (goat, sheep, rodents, and the like). Though they do eat meat, HAIRY do not hunt or eat humans or humanoids. HAIRY are extremely superstitious and fear metal and clothing and those that use and wear them. No HAIRY ever wields or wears items of cloth or metal. HAIRY clans worship a snow-god to whom they offer sacrifices for protec¬tion and guidance. Each clan has a large stone idol of this snow god that is often located in the very heart of the clan or near the clan leader’s cave. [/QUOTE]
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