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<blockquote data-quote="BOZ" data-source="post: 2713409" data-attributes="member: 1241"><p>other than that, how do the abilities look?</p><p></p><p>Burning Blood (Su): A FIREDEAD's claw attacks heats the blood of living creatures upon contact, causing great pain as it sizzles and boils away into the air. A living creature damaged by the FIREDEAD's claw attack must succeed at a Fortitude save (DC 14) or take an additional 2d6 points of fire damage as the blood is violently evaporated around the wound.</p><p></p><p>Fire Burst (Ex): Once per day, the FIREDEAD can emit a 20-foot radius burst of flames. These flames do 6d6 points of damage to all within the area of effect, though a Reflex save (DC 14) will halve this. The FIREDEAD is slowed for 1 d6 rounds after using this ability as it rebuilds the fire within its burnt husk.</p><p></p><p>Vulnerabilities (Ex): Water-based spells deal an extra Id4 points of damage per caster level.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2713409, member: 1241"] other than that, how do the abilities look? Burning Blood (Su): A FIREDEAD's claw attacks heats the blood of living creatures upon contact, causing great pain as it sizzles and boils away into the air. A living creature damaged by the FIREDEAD's claw attack must succeed at a Fortitude save (DC 14) or take an additional 2d6 points of fire damage as the blood is violently evaporated around the wound. Fire Burst (Ex): Once per day, the FIREDEAD can emit a 20-foot radius burst of flames. These flames do 6d6 points of damage to all within the area of effect, though a Reflex save (DC 14) will halve this. The FIREDEAD is slowed for 1 d6 rounds after using this ability as it rebuilds the fire within its burnt husk. Vulnerabilities (Ex): Water-based spells deal an extra Id4 points of damage per caster level. [/QUOTE]
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