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<blockquote data-quote="BOZ" data-source="post: 2730347" data-attributes="member: 1241"><p>CHARGing right on ahead...</p><p></p><p>#15</p><p>Large Magical Beast</p><p>Hit Dice: 7dl0(60hp)</p><p>Initiative: +4 (+4 Improved Initiative)</p><p>Speed: 40-ft. (8 Squares)</p><p>Armor Class: 22 (-1 Size, +13 Natural Armor)</p><p>Base Attack/G r apple: +61+14</p><p>Attack: Gore +10 melee, hoof+9 melee</p><p>Full Attack: Gore +10 melee (2d8+4), 2 hooves +9 melee (ldl0+4)</p><p>Space/Reach: 5-ft. by 10-ft./5-ft.</p><p>Special Attacks: Charge</p><p>Special Qualities: Immunities, scent</p><p>Saves: Fort +7, Ref+5, Will +6</p><p>Abilities: Str 18, Dex 10, Con 16, Int 16, Wis 16,Chal3</p><p>Skills: Listen +8, Spot +9</p><p>Feats: Power Attack, Improved Bull Rush, Cleave</p><p>Environment: Any</p><p>Organization: Solitary or pair</p><p>Challenge Rating: 6</p><p>Treasure: None</p><p>Alignment: Always Lawful Good</p><p>Advancement: 5-8 HD (Large)</p><p>Level Adjustment: -</p><p>The BULL looks like an abnormally large white or gray bull. They are, however, an highly intelligent race of noble creatures. Centuries ago, BULLs and minotaurs dwelt in the same communities. Although not of the same species, their ancestors may have been similar. For some reason, the two became bitter enemies and will almost always kill each other on sight.</p><p>If approached openly, a BULL is courteous, if wary. Poachers have hunted the BULL for its horns, which are used as spell components for mind shielding magic.</p><p>BULLs can speak both common and their own language.</p><p>BULLs are very intelligent, but are formidable foes in melee. If they attack, it is usually with a charge, followed by a destructive hoof.</p><p>Charge (Ex): BULLs have a devastating charge attack. If they have at least 30-ft. to charge, the attack causes 6d8+12 to one or two opponents if using their Cleave feat.</p><p>Immunities: BULLs are immune to all mind affecting spells.</p><p>Skills: BULLs receive a +3 racial bonus to Search, Spot and Listen checks.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2730347, member: 1241"] CHARGing right on ahead... #15 Large Magical Beast Hit Dice: 7dl0(60hp) Initiative: +4 (+4 Improved Initiative) Speed: 40-ft. (8 Squares) Armor Class: 22 (-1 Size, +13 Natural Armor) Base Attack/G r apple: +61+14 Attack: Gore +10 melee, hoof+9 melee Full Attack: Gore +10 melee (2d8+4), 2 hooves +9 melee (ldl0+4) Space/Reach: 5-ft. by 10-ft./5-ft. Special Attacks: Charge Special Qualities: Immunities, scent Saves: Fort +7, Ref+5, Will +6 Abilities: Str 18, Dex 10, Con 16, Int 16, Wis 16,Chal3 Skills: Listen +8, Spot +9 Feats: Power Attack, Improved Bull Rush, Cleave Environment: Any Organization: Solitary or pair Challenge Rating: 6 Treasure: None Alignment: Always Lawful Good Advancement: 5-8 HD (Large) Level Adjustment: - The BULL looks like an abnormally large white or gray bull. They are, however, an highly intelligent race of noble creatures. Centuries ago, BULLs and minotaurs dwelt in the same communities. Although not of the same species, their ancestors may have been similar. For some reason, the two became bitter enemies and will almost always kill each other on sight. If approached openly, a BULL is courteous, if wary. Poachers have hunted the BULL for its horns, which are used as spell components for mind shielding magic. BULLs can speak both common and their own language. BULLs are very intelligent, but are formidable foes in melee. If they attack, it is usually with a charge, followed by a destructive hoof. Charge (Ex): BULLs have a devastating charge attack. If they have at least 30-ft. to charge, the attack causes 6d8+12 to one or two opponents if using their Cleave feat. Immunities: BULLs are immune to all mind affecting spells. Skills: BULLs receive a +3 racial bonus to Search, Spot and Listen checks. [/QUOTE]
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