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<blockquote data-quote="BOZ" data-source="post: 2737604" data-attributes="member: 1241"><p>hello, i forgot to respond all day. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>these last two should be fairly simple and easy. In fact, though I have whined and complained about this source, the sampling I had to work with has been fairly mild compared to what it could have been!</p><p></p><p>#19</p><p>Large Animal</p><p>Hit Dice: 6d8+30 (57 hp)</p><p>Initiative: +2</p><p>Speed: 4O-ft. (10 Squares)</p><p>Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, fiat-footed 13</p><p>Base Attack/Grapple: +3/+13</p><p>Attack: Butt +9 melee</p><p>Full Attack: Butt +9 melee (ld8+6)</p><p>Space/Reach: 5-ft. by lO-ft./5-ft.</p><p>Special Attacks: -Special Qualities: Scent</p><p>Saves: Fort+7, Ref +6, Will +1</p><p>Abilities: Str 22, Dex 14, Con 20, Int 2, Wis 13, Cha4</p><p>Skills: Listen +8, Spot +5</p><p>Feats: Improved Bull Rush (Bonus)</p><p>Environment: Any Land</p><p>Organization: Solitary, Pair, Herd (4d6)</p><p>Challenge Rating: 3</p><p>Treasure: None</p><p>Alignment: Always Neutral</p><p>Advancement: 7-10 HD (Large)</p><p>Level Adjustment: -</p><p>Being astride an elk in combat may be the last place any warrior would want to be. However, in the case of the ELK, these animals are the ideal for those who know how to handle and befriend them. Standing as high as seven-ft. tall, with males sporting an enormous rack of antlers, these steeds can tear apart other horses if properly trained.</p><p>ELK gain the Improved Bull Rush feat as a bonus feat even though they do not meet the prerequisites.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2737604, member: 1241"] hello, i forgot to respond all day. ;) these last two should be fairly simple and easy. In fact, though I have whined and complained about this source, the sampling I had to work with has been fairly mild compared to what it could have been! #19 Large Animal Hit Dice: 6d8+30 (57 hp) Initiative: +2 Speed: 4O-ft. (10 Squares) Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, fiat-footed 13 Base Attack/Grapple: +3/+13 Attack: Butt +9 melee Full Attack: Butt +9 melee (ld8+6) Space/Reach: 5-ft. by lO-ft./5-ft. Special Attacks: -Special Qualities: Scent Saves: Fort+7, Ref +6, Will +1 Abilities: Str 22, Dex 14, Con 20, Int 2, Wis 13, Cha4 Skills: Listen +8, Spot +5 Feats: Improved Bull Rush (Bonus) Environment: Any Land Organization: Solitary, Pair, Herd (4d6) Challenge Rating: 3 Treasure: None Alignment: Always Neutral Advancement: 7-10 HD (Large) Level Adjustment: - Being astride an elk in combat may be the last place any warrior would want to be. However, in the case of the ELK, these animals are the ideal for those who know how to handle and befriend them. Standing as high as seven-ft. tall, with males sporting an enormous rack of antlers, these steeds can tear apart other horses if properly trained. ELK gain the Improved Bull Rush feat as a bonus feat even though they do not meet the prerequisites. [/QUOTE]
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