Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
My next project!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BOZ" data-source="post: 1966432" data-attributes="member: 1241"><p>#6 </p><p></p><p></p><p></p><p></p><p></p><p></p><p>so? are you saying it would be a good idea to list more things? And how many would we need? I guess a longer duration would be a good idea since there are already quite a few targets?</p><p></p><p>Psi-Like Abilities: At will-false sensory input (8 targets, DC 15*), mindlink (15 unwilling targets, DC 14*), mind thrust (ML 13, 13d10 damage, DC 20*) psionic domination (affects aberrations, animals, dragons, elementals, fey, giants, humanoids, magical beasts, and outsiders; DC 23*), synesthete. Manifester level 20th. The save DCs are Charisma-based.</p><p>*Includes augmentations for the THING's manifester level.</p><p></p><p></p><p>#8 </p><p></p><p></p><p></p><p></p><p></p><p></p><p>no, I guess we can replace it then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> any idea, or should I just go with Psionic Dodge? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>9.</p><p></p><p></p><p>how about this now:</p><p></p><p>Celestial Song (Su): When incubating an egg, a THING sings a beautiful song to its offspring, which can also affect on other creatures within a 120-foot radius. All creatures of good alignment within the radius that can hear the song are cured of 1 point of damage. All creatures of evil alignment within the radius that can hear the song must succeed on a DC 22 Will save or take 1 point of damage each round it remains within the radius. A creature that successfully saves cannot be affected again by the same THING's song for 24 hours. The save DC is Charisma-based.</p><p></p><p></p><p>10.</p><p></p><p></p><p>do you think that necessitates making any changes to it, then?</p><p></p><p>THING Egg</p><p>The egg of a THING is a powerful natural magic item. A THING egg takes six years to hatch, and until the day of its hatching, as long as the egg is properly cared for, anyone holding the egg can perform a control water spell up to three times per day, cast as a 30th level cleric.</p><p>If a THING egg is cracked open before its time, it floods a territory with foul liquid. It pours out a torrent of 4,000 cubic feet of liquid per round. Anyone who deliberately breaks a THING egg angers all THING permanently, resulting in a lifetime of being menaced by both natural and magical birds.</p><p>A shard of a THING egg shell that breaks naturally at hatching gives the bearer a +1 bonus to the difficulty class of saves made against his spells involving birds. Each shell produces 2d12 such fragments.</p><p>Caster Level 30th; Prerequisites: N/A; Market Price: 70,000 gp. Weight: 30 lb.s</p><p></p><p></p><p>#12 </p><p></p><p></p><p>yes? probably. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>by the way, he totally should not have iterative attacks with the claws (or thrown rocks), should he. Just 2 claw attacks per round.</p><p></p><p></p><p></p><p>I think I'll take the following list: </p><p>Alertness, Athletic, Awesome Blow, Cleave, Combat Reflexes, Great Cleave, Improved Bull Rush, Improved Critical (claws), Improved Initiative, Improved Sunder, Improved Unarmed Strike, Power Attack, Stunning Fist, Weapon Focus (claws)</p><p></p><p>And make a note that Overwhelming and Devastating can be added in lieu of a couple of other feats. DR and fast healing seem kind of silly to give to a monster, when you could always give them the abilities straight up.</p><p></p><p></p><p>#13</p><p></p><p></p><p>probably a good idea, which would make the ability focus a better idea. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="BOZ, post: 1966432, member: 1241"] #6 so? are you saying it would be a good idea to list more things? And how many would we need? I guess a longer duration would be a good idea since there are already quite a few targets? Psi-Like Abilities: At will-false sensory input (8 targets, DC 15*), mindlink (15 unwilling targets, DC 14*), mind thrust (ML 13, 13d10 damage, DC 20*) psionic domination (affects aberrations, animals, dragons, elementals, fey, giants, humanoids, magical beasts, and outsiders; DC 23*), synesthete. Manifester level 20th. The save DCs are Charisma-based. *Includes augmentations for the THING's manifester level. #8 no, I guess we can replace it then. ;) any idea, or should I just go with Psionic Dodge? :) 9. how about this now: Celestial Song (Su): When incubating an egg, a THING sings a beautiful song to its offspring, which can also affect on other creatures within a 120-foot radius. All creatures of good alignment within the radius that can hear the song are cured of 1 point of damage. All creatures of evil alignment within the radius that can hear the song must succeed on a DC 22 Will save or take 1 point of damage each round it remains within the radius. A creature that successfully saves cannot be affected again by the same THING's song for 24 hours. The save DC is Charisma-based. 10. do you think that necessitates making any changes to it, then? THING Egg The egg of a THING is a powerful natural magic item. A THING egg takes six years to hatch, and until the day of its hatching, as long as the egg is properly cared for, anyone holding the egg can perform a control water spell up to three times per day, cast as a 30th level cleric. If a THING egg is cracked open before its time, it floods a territory with foul liquid. It pours out a torrent of 4,000 cubic feet of liquid per round. Anyone who deliberately breaks a THING egg angers all THING permanently, resulting in a lifetime of being menaced by both natural and magical birds. A shard of a THING egg shell that breaks naturally at hatching gives the bearer a +1 bonus to the difficulty class of saves made against his spells involving birds. Each shell produces 2d12 such fragments. Caster Level 30th; Prerequisites: N/A; Market Price: 70,000 gp. Weight: 30 lb.s #12 yes? probably. :) by the way, he totally should not have iterative attacks with the claws (or thrown rocks), should he. Just 2 claw attacks per round. I think I'll take the following list: Alertness, Athletic, Awesome Blow, Cleave, Combat Reflexes, Great Cleave, Improved Bull Rush, Improved Critical (claws), Improved Initiative, Improved Sunder, Improved Unarmed Strike, Power Attack, Stunning Fist, Weapon Focus (claws) And make a note that Overwhelming and Devastating can be added in lieu of a couple of other feats. DR and fast healing seem kind of silly to give to a monster, when you could always give them the abilities straight up. #13 probably a good idea, which would make the ability focus a better idea. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
My next project!
Top