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<blockquote data-quote="Knight Otu" data-source="post: 2092622" data-attributes="member: 192"><p>#51</p><p> </p><p>SQ or flavor.</p><p> </p><p>SA</p><p>A THING can animate trees within 60 feet at will, controlling up one tree for every four Hit Dice at a time. It takes 1 full round for a normal tree to uproot itself. Thereafter it moves at a speed of 10 feet and fights as a treant in all respects. Animated trees lose their ability to move if the THING that animated them is incapacitated or moves out of range. The ability is otherwise similar to liveoak (caster level 12th). Animated trees have the same vulnerability to fire that a treant has.</p><p></p><p> </p><p>SA</p><p>Draw Strength (Su): As a full round action, a THING can touch a tree in its bonded area to draw strength from it. This grants him a +2 enhancement bonus to Strength for 1 hour. This bonus can be increased to a maximum of +10 by drawing strength from up to five different trees. A THING cannot draw strength from a tree if he has drawn strength or lifeforce from the tree within the past day nor can he draw strength from an animated tree.</p><p></p><p> </p><p>SQ</p><p>As a full round action, a THING can touch a tree in its bonded area to draw strength from it. Doing so heals the THING 1d6 hit points. If the THING is already at full hit points, he gains any additional hit points as temporary hit points. A THING cannot gain more than five temporary hit points in this manner, and all temporary hit points last for 1 hour. A THING cannot draw lifeforce from a tree if he has drawn strength or lifeforce from the tree within the past day, nor can he draw lifeforce from an animated tree.</p><p></p><p> </p><p>SQ - below text not fully good.</p><p>Tree Gate (Su): A THING can cause two bonded trees within 20-foot radius to grow towards each other until their upper branches form an entwined archway. This archway process takes lOdlO years to complete. Once the archway is in place, the THING can create a 20-foot diameter extra-dimensional portal within it by spending a full round action touching the tree. The portal remains open as long as the THING continues to touch the tree and for Id3 additional rounds after the contact has been broken. Once per day, the THING may call one or more other THINGs through the portal. However, the total HD of the summoned THINGs cannot exceed that of the THING opening the portal. Otherwise, once opened, any creature may travel through the portal as the gate spell.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 2092622, member: 192"] #51 SQ or flavor. SA A THING can animate trees within 60 feet at will, controlling up one tree for every four Hit Dice at a time. It takes 1 full round for a normal tree to uproot itself. Thereafter it moves at a speed of 10 feet and fights as a treant in all respects. Animated trees lose their ability to move if the THING that animated them is incapacitated or moves out of range. The ability is otherwise similar to liveoak (caster level 12th). Animated trees have the same vulnerability to fire that a treant has. SA Draw Strength (Su): As a full round action, a THING can touch a tree in its bonded area to draw strength from it. This grants him a +2 enhancement bonus to Strength for 1 hour. This bonus can be increased to a maximum of +10 by drawing strength from up to five different trees. A THING cannot draw strength from a tree if he has drawn strength or lifeforce from the tree within the past day nor can he draw strength from an animated tree. SQ As a full round action, a THING can touch a tree in its bonded area to draw strength from it. Doing so heals the THING 1d6 hit points. If the THING is already at full hit points, he gains any additional hit points as temporary hit points. A THING cannot gain more than five temporary hit points in this manner, and all temporary hit points last for 1 hour. A THING cannot draw lifeforce from a tree if he has drawn strength or lifeforce from the tree within the past day, nor can he draw lifeforce from an animated tree. SQ - below text not fully good. Tree Gate (Su): A THING can cause two bonded trees within 20-foot radius to grow towards each other until their upper branches form an entwined archway. This archway process takes lOdlO years to complete. Once the archway is in place, the THING can create a 20-foot diameter extra-dimensional portal within it by spending a full round action touching the tree. The portal remains open as long as the THING continues to touch the tree and for Id3 additional rounds after the contact has been broken. Once per day, the THING may call one or more other THINGs through the portal. However, the total HD of the summoned THINGs cannot exceed that of the THING opening the portal. Otherwise, once opened, any creature may travel through the portal as the gate spell. [/QUOTE]
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