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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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<blockquote data-quote="nonamazing" data-source="post: 1566140" data-attributes="member: 12118"><p>This has certainly become an interesting thread, with a large variety of different opinions. I happen to have some strong feelings about this situation, and I hope you will not mind if I share them here. I apologize if I come across as harsh or elitist--that's not my intention.</p><p></p><p> Here's how I feel: this group should <em>not</em> be adressing these sorts of mature issues. Can you really take something as serious, disturbing, and ugly as the forced rape of a child and turn it into a question about the <em>rules</em> of a fantasy game? Can you do justice to the importance of these themes by complaining about how your 'character' lost his 'powers'? And instead of sitting down with your group and talking over things, should you post this scenario to a bunch of strangers to make a ruling about?</p><p></p><p> You know, if something like this happens in a game and your only response is to argue with your DM about whether or not you broke a 'rule', then I really don't feel as though you have the level of maturity needed to handle these morally complex sorts of serious situations. If you're going to veer away from a high fantasy game, if you're going to choose to confront serious real world problems, than you owe it to yourself--and to your entire group--to do these things in a mature and respectful fashion. This goes for your DM as well. A group has to be able to trust and understand one another in order to roleplay serious ideas and concepts such as this. From what I'm seeing, your DM and you do not have this level of trust or respect.</p><p></p><p> To sort of bring this to a larger level (and I'm sorry, I don't mean to be insulting, but I do feel passionately about this), think for a moment about what someone from outside the gaming community would think upon reading this thread. They would be <em>apalled</em> and <em>horrified</em>. To discuss this so coldly, to turn this into an issue of either "the DM screwed the player" or "well, there's this rule on page X of the whatever book that says <em>this</em>", completely makes light of the situation taking place in this scene. I'm certainly not saying that you can't use role-playing games to address mature themes--you most certainly can and it can be very rewarding to do so. But to turn such things into arguments about the mechanics of the game seems to rob it of its emotional power. I guess I'm saying that at a certain point, it becomes less important to consider the <em>how</em> of the rules and more important to look at the <em>why</em> of the story.</p><p></p><p> Look at the title of the thread. "and now the DM wants to take away my powers!" <em>That's</em> what is foremost in your mind? Why? Why not, "My character is suffering through a terrible crisis of faith at the moment" or "I feel as though my DM is creating uncomfortable scenarios" or even "I feel as though I have a greater understanding of the enormity of this issue and how it affects lives"?</p><p></p><p> I think I've sort of gone off on a rant, and I'm sorry. But seriously, carefully reflect on your group and the sorts of games you play. Is this really what you want to be doing? Are there perhaps other sorts of situations you might have more fun with? Do you feel as though you are showing proper respect to these issues? It might be a good idea to change the tone a bit.</p><p></p><p> Again, I apologize for ranting. I have the utmost respect for the posters here and I appreciate all of your intelligent points of view. Perhaps I'm taking all of this too seriously. But I do feel that some things are too serious to make a rules argument out of.</p></blockquote><p></p>
[QUOTE="nonamazing, post: 1566140, member: 12118"] This has certainly become an interesting thread, with a large variety of different opinions. I happen to have some strong feelings about this situation, and I hope you will not mind if I share them here. I apologize if I come across as harsh or elitist--that's not my intention. Here's how I feel: this group should [I]not[/I] be adressing these sorts of mature issues. Can you really take something as serious, disturbing, and ugly as the forced rape of a child and turn it into a question about the [I]rules[/I] of a fantasy game? Can you do justice to the importance of these themes by complaining about how your 'character' lost his 'powers'? And instead of sitting down with your group and talking over things, should you post this scenario to a bunch of strangers to make a ruling about? You know, if something like this happens in a game and your only response is to argue with your DM about whether or not you broke a 'rule', then I really don't feel as though you have the level of maturity needed to handle these morally complex sorts of serious situations. If you're going to veer away from a high fantasy game, if you're going to choose to confront serious real world problems, than you owe it to yourself--and to your entire group--to do these things in a mature and respectful fashion. This goes for your DM as well. A group has to be able to trust and understand one another in order to roleplay serious ideas and concepts such as this. From what I'm seeing, your DM and you do not have this level of trust or respect. To sort of bring this to a larger level (and I'm sorry, I don't mean to be insulting, but I do feel passionately about this), think for a moment about what someone from outside the gaming community would think upon reading this thread. They would be [I]apalled[/I] and [I]horrified[/I]. To discuss this so coldly, to turn this into an issue of either "the DM screwed the player" or "well, there's this rule on page X of the whatever book that says [I]this[/I]", completely makes light of the situation taking place in this scene. I'm certainly not saying that you can't use role-playing games to address mature themes--you most certainly can and it can be very rewarding to do so. But to turn such things into arguments about the mechanics of the game seems to rob it of its emotional power. I guess I'm saying that at a certain point, it becomes less important to consider the [I]how[/I] of the rules and more important to look at the [I]why[/I] of the story. Look at the title of the thread. "and now the DM wants to take away my powers!" [I]That's[/I] what is foremost in your mind? Why? Why not, "My character is suffering through a terrible crisis of faith at the moment" or "I feel as though my DM is creating uncomfortable scenarios" or even "I feel as though I have a greater understanding of the enormity of this issue and how it affects lives"? I think I've sort of gone off on a rant, and I'm sorry. But seriously, carefully reflect on your group and the sorts of games you play. Is this really what you want to be doing? Are there perhaps other sorts of situations you might have more fun with? Do you feel as though you are showing proper respect to these issues? It might be a good idea to change the tone a bit. Again, I apologize for ranting. I have the utmost respect for the posters here and I appreciate all of your intelligent points of view. Perhaps I'm taking all of this too seriously. But I do feel that some things are too serious to make a rules argument out of. [/QUOTE]
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