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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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<blockquote data-quote="jgbrowning" data-source="post: 1567502" data-attributes="member: 5724"><p>A paldin is required to give punishment. Is not the paladin's kocking the guy out and handing over to the authorities who then hang the man not also giving the same punishment, but in a manner which also provides other additional "good" benefits to the action. Such as finding out if the man was actully mind-controled, finding out if there was associates of the man... etc?</p><p></p><p>Also, this is avoiding the question about whether or not he <strong>deserved</strong> capital punishisment without being allowed to defend his actions to his peers and the laws/customs of the land.</p><p></p><p>Knocking out the guy is a better choice than killing instantly. Killing instantly made doing any further good that much more difficult.</p><p></p><p></p><p></p><p>Don't you think the paladin should have <strong>at least</strong> detected evil to make sure that there wasn't some sort of magical hocus-pocus involved? If the man actually turned out to be magicaly mind-controled, the paladin would be in mega-uber trouble and the GM would even be more accused by the paladin supporting members of this board of "kicking the paladin" just because he decided to create a situation that would be better suited to non-instantaneously-lethal problem solving methods.</p><p></p><p>To me, it's hard to think of a situation that would be <strong>better</strong> suited for a paladin to try and subdue. A situation that was so very low-risk as a peasant who doesn't know he's there and who has his pants down. It's hard for me to imagine creating a <strong>better opportunity</strong> for the Paladin to demonstrate Paladiny goodness and problem solving that doesn't involve butt-kicking.</p><p></p><p>I mean really, if the paladin can't behave without immediate lethal action is this situation, what situation does his think would be "safe" enough to do so?</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 1567502, member: 5724"] A paldin is required to give punishment. Is not the paladin's kocking the guy out and handing over to the authorities who then hang the man not also giving the same punishment, but in a manner which also provides other additional "good" benefits to the action. Such as finding out if the man was actully mind-controled, finding out if there was associates of the man... etc? Also, this is avoiding the question about whether or not he [b]deserved[/b] capital punishisment without being allowed to defend his actions to his peers and the laws/customs of the land. Knocking out the guy is a better choice than killing instantly. Killing instantly made doing any further good that much more difficult. Don't you think the paladin should have [b]at least[/b] detected evil to make sure that there wasn't some sort of magical hocus-pocus involved? If the man actually turned out to be magicaly mind-controled, the paladin would be in mega-uber trouble and the GM would even be more accused by the paladin supporting members of this board of "kicking the paladin" just because he decided to create a situation that would be better suited to non-instantaneously-lethal problem solving methods. To me, it's hard to think of a situation that would be [b]better[/b] suited for a paladin to try and subdue. A situation that was so very low-risk as a peasant who doesn't know he's there and who has his pants down. It's hard for me to imagine creating a [b]better opportunity[/b] for the Paladin to demonstrate Paladiny goodness and problem solving that doesn't involve butt-kicking. I mean really, if the paladin can't behave without immediate lethal action is this situation, what situation does his think would be "safe" enough to do so? joe b. [/QUOTE]
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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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