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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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<blockquote data-quote="DM-Rocco" data-source="post: 1570722" data-attributes="member: 14451"><p>I think this D+1 is just another account of the original poster. Oh, and thanks for bringing up the political thing after I asked nicely to not do so. But since you did, the translation of the 4 1/2 minutes of the tape leading up the beheading directly said this is to avenge our brothers who where disgraced in the prision. That aside, your completely wrong about this whole thing with the Paladin.</p><p></p><p> </p><p>You may be a player in the campiagn, in that case you may have more information that we don't have, or the information you do have is buried within 25 pages of posts. However, given what we know, he over reacted.</p><p> </p><p> I am pretty liberal with the letter of the law and the rules of the game when I DM, but if one of my players went around slaying unarmed people, for whatever reason, they would pay for it.</p><p> </p><p>If the man had been armed and was about to strike the girl, then lethal force would have been justified. If the man had been stranggling the child, then lethal force would have been justified. The man was unarmed and could have been easily subdude into submission.</p><p> </p><p>About the only way this, or your, Paladin could have gotten away with this was if the man had been armed (in which case you should challenge him or warn him of the battle), your God demands justice on child Molesters as part of your Dogma (in which it would have to say slay on sight) or the DM never gave him a code (which, even if he didn't give him a code, he gave him fair warning that what he was doing was wrong).</p><p> </p><p>Bottom line is that your DM has the final say and the player admited that he knew that the man was unarmed and that his strike would kill the man. The DM gave him fair warning. Sorry, but I know that I am not the only one on this post that feels this way. Your Paladin over reacted, even if his Dogma or dedication to his God demanded that this man die, he would have to challenge him to a fight of honor on a field of battle, not stab him in the back like a rogue.</p><p> </p><p>I think the issue is touchy because in the real world that is what we would love to do to these types of people. I was a player in a game of one of my friends. We entered a town in search of a Barbarian and a Cleric who had been riading the nearby towns. They left lots of death and destruction behind. The Evil Cleric, for reasons that we never found out, had a fettish for cutting off the hands and feet of the children in the town while they were still alive and then leave them for dead.</p><p> </p><p>My first reaction as a person was that this was too much for role playing. My first reaction as a player was that this man must die. We were hoplessly out numbered, so I had to kill him later. But I was not a Paladin, I was a Rogue.</p><p> </p><p>Reguardless, I think the Paladin over reacted. I think the person controlling the Paladin was in the right. The game can be hard to seperate at times from what are character should do as PCs and what we would do as players.</p><p> </p><p>Now, if the Paladin would have simply said, "Vile fiend, defend yourself," I would say that it would be harder to argue this point, but since he stabbed him in the back, I think he lost all honor, reguardless of who the man was that he slew, and he is lucky that atonement is all he has to do.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 1570722, member: 14451"] I think this D+1 is just another account of the original poster. Oh, and thanks for bringing up the political thing after I asked nicely to not do so. But since you did, the translation of the 4 1/2 minutes of the tape leading up the beheading directly said this is to avenge our brothers who where disgraced in the prision. That aside, your completely wrong about this whole thing with the Paladin. You may be a player in the campiagn, in that case you may have more information that we don't have, or the information you do have is buried within 25 pages of posts. However, given what we know, he over reacted. I am pretty liberal with the letter of the law and the rules of the game when I DM, but if one of my players went around slaying unarmed people, for whatever reason, they would pay for it. If the man had been armed and was about to strike the girl, then lethal force would have been justified. If the man had been stranggling the child, then lethal force would have been justified. The man was unarmed and could have been easily subdude into submission. About the only way this, or your, Paladin could have gotten away with this was if the man had been armed (in which case you should challenge him or warn him of the battle), your God demands justice on child Molesters as part of your Dogma (in which it would have to say slay on sight) or the DM never gave him a code (which, even if he didn't give him a code, he gave him fair warning that what he was doing was wrong). Bottom line is that your DM has the final say and the player admited that he knew that the man was unarmed and that his strike would kill the man. The DM gave him fair warning. Sorry, but I know that I am not the only one on this post that feels this way. Your Paladin over reacted, even if his Dogma or dedication to his God demanded that this man die, he would have to challenge him to a fight of honor on a field of battle, not stab him in the back like a rogue. I think the issue is touchy because in the real world that is what we would love to do to these types of people. I was a player in a game of one of my friends. We entered a town in search of a Barbarian and a Cleric who had been riading the nearby towns. They left lots of death and destruction behind. The Evil Cleric, for reasons that we never found out, had a fettish for cutting off the hands and feet of the children in the town while they were still alive and then leave them for dead. My first reaction as a person was that this was too much for role playing. My first reaction as a player was that this man must die. We were hoplessly out numbered, so I had to kill him later. But I was not a Paladin, I was a Rogue. Reguardless, I think the Paladin over reacted. I think the person controlling the Paladin was in the right. The game can be hard to seperate at times from what are character should do as PCs and what we would do as players. Now, if the Paladin would have simply said, "Vile fiend, defend yourself," I would say that it would be harder to argue this point, but since he stabbed him in the back, I think he lost all honor, reguardless of who the man was that he slew, and he is lucky that atonement is all he has to do. [/QUOTE]
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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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