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My party wants to defuse a war by arranging a marriage. Where's the gameplay?
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<blockquote data-quote="NRSASD" data-source="post: 9457491" data-attributes="member: 7041723"><p>So I ran a very similar encounter in my game. Father wanted to marry off daughter, and received several powerful offers from various factions. He didn’t want to offend any of the factions by refusing them, so he decided to hold a contest so the “best” suitor could win. These challenges were all heroic events, like moving a boulder, offering treasure, outwitting a sage, racing a horse, etc. </p><p></p><p>The princess didn’t want to marry any of them, and instead hired the party to ensure the most weakest, most charismatic nobody won, who she could manipulate easily and/or divorce without raising a fuss.</p><p></p><p>The setting was a week long celebration, and each day there was a new challenge. The party could meet the other competitors and their entourages, who all had a fixed list of capabilities and weaknesses, and the party was encouraged to spy, steal, cheat, and sabotage wildly.</p><p></p><p>They had a tremendously fun time with it! It was a very welcome spot of levity in the midst of an otherwise serious game and really fun to watch their harebrained schemes go ballistic in all kinds of new directions.</p><p></p><p>Love your setting! I have a soft spot for Bronze Age settings and yours sounds incredible.</p></blockquote><p></p>
[QUOTE="NRSASD, post: 9457491, member: 7041723"] So I ran a very similar encounter in my game. Father wanted to marry off daughter, and received several powerful offers from various factions. He didn’t want to offend any of the factions by refusing them, so he decided to hold a contest so the “best” suitor could win. These challenges were all heroic events, like moving a boulder, offering treasure, outwitting a sage, racing a horse, etc. The princess didn’t want to marry any of them, and instead hired the party to ensure the most weakest, most charismatic nobody won, who she could manipulate easily and/or divorce without raising a fuss. The setting was a week long celebration, and each day there was a new challenge. The party could meet the other competitors and their entourages, who all had a fixed list of capabilities and weaknesses, and the party was encouraged to spy, steal, cheat, and sabotage wildly. They had a tremendously fun time with it! It was a very welcome spot of levity in the midst of an otherwise serious game and really fun to watch their harebrained schemes go ballistic in all kinds of new directions. Love your setting! I have a soft spot for Bronze Age settings and yours sounds incredible. [/QUOTE]
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My party wants to defuse a war by arranging a marriage. Where's the gameplay?
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