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My party wants to defuse a war by arranging a marriage. Where's the gameplay?
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<blockquote data-quote="NRSASD" data-source="post: 9458690" data-attributes="member: 7041723"><p>I find personality grows out of motive, so here’s some suggestions below! </p><p></p><p>Paramour ideas: </p><p></p><p><strong>Childhood sweetheart</strong>: Twue wuv!</p><p><strong>Heroic adventurer</strong>: marrying the princess is just another stop on my path to becoming a LEGEND. Remember how Odysseus had a super cool girlfriend in every port? That guy</p><p><strong>Diplomat</strong>: not super into marrying the princess, but has a big picture view of the situation and knows sacrifices must be made. May or may not be resentful about this</p><p><strong>Dutiful child</strong>: like the diplomat, only childish and hasn’t a clue about the big picture. Will marry because parents told them to. May be resentful and or whiny</p><p><strong>Playboy</strong>: thrilled to marry princess and get out from under parents’ thumb. Uses newfound status and independence to seduce anything within a 10 mile radius. Might hit on PCs. Only use if your players would be okay with that</p><p><strong>Zealot</strong>: has a personal cause unrelated to politics, like a cult or charity. Sees marriage as opportunity to invest waaay more resources into it and is very goal focused about the marriage.</p><p><strong>Wannabe Conquerer</strong>: is convinced they are destined to rule. May be unsubtle and hamfisted or very subtle and actually competent. Extremely ambitious and sees this as the first step to a new empire.</p><p><strong>Tragedy</strong>: they’ve found true love, and it isn’t the princess. Could result in affairs, princess murder, divorce, suicide, all sorts of messiness. </p><p></p><p>With all of these profiles, it’s important to determine whether or not they love the princess or see her as an obstacle/tool.</p></blockquote><p></p>
[QUOTE="NRSASD, post: 9458690, member: 7041723"] I find personality grows out of motive, so here’s some suggestions below! Paramour ideas: [B]Childhood sweetheart[/B]: Twue wuv! [B]Heroic adventurer[/B]: marrying the princess is just another stop on my path to becoming a LEGEND. Remember how Odysseus had a super cool girlfriend in every port? That guy [B]Diplomat[/B]: not super into marrying the princess, but has a big picture view of the situation and knows sacrifices must be made. May or may not be resentful about this [B]Dutiful child[/B]: like the diplomat, only childish and hasn’t a clue about the big picture. Will marry because parents told them to. May be resentful and or whiny [B]Playboy[/B]: thrilled to marry princess and get out from under parents’ thumb. Uses newfound status and independence to seduce anything within a 10 mile radius. Might hit on PCs. Only use if your players would be okay with that [B]Zealot[/B]: has a personal cause unrelated to politics, like a cult or charity. Sees marriage as opportunity to invest waaay more resources into it and is very goal focused about the marriage. [B]Wannabe Conquerer[/B]: is convinced they are destined to rule. May be unsubtle and hamfisted or very subtle and actually competent. Extremely ambitious and sees this as the first step to a new empire. [B]Tragedy[/B]: they’ve found true love, and it isn’t the princess. Could result in affairs, princess murder, divorce, suicide, all sorts of messiness. With all of these profiles, it’s important to determine whether or not they love the princess or see her as an obstacle/tool. [/QUOTE]
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My party wants to defuse a war by arranging a marriage. Where's the gameplay?
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