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*Dungeons & Dragons
My PC's and the Stirge Scourge
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<blockquote data-quote="Guyanthalas" data-source="post: 6484649" data-attributes="member: 73919"><p>Well, the math is a little weird. 10 creatures at CR 1/4 (25xp) comes out to 250xp. Since there are 10 of them we use a 2.5 multiplier on top of it, for a total of 625xp budget.</p><p>At level 1, this would be a deadly encounter without the surprise round.</p><p>Level 2, medium encounter.. add in the surprise round and we can say hard.</p><p>Level 3 is an easy encounter. (This is the level the party was at the time of the encounter). </p><p></p><p>Not that I disagree with the level of deadliness. I honestly like the party shaking in their boots from time to time. But this "easy/medium" encounter would have probably killed two of them if I had not instituted the "only two stirges per person" rule. I did miss the part about them flying away after sucking up 10 HP, but that's still 100 HP drained at full steam. That's pretty darn close to a TPK!</p><p></p><p>I like the Dex Check that [MENTION=18333]Neechen[/MENTION] mentioned, but I'd probably modify it some. <=5 and Stirge stays on, <13 stirge falls off, no damage, >=13 kill stirge. I just like there to be a bit of a risk. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Guyanthalas, post: 6484649, member: 73919"] Well, the math is a little weird. 10 creatures at CR 1/4 (25xp) comes out to 250xp. Since there are 10 of them we use a 2.5 multiplier on top of it, for a total of 625xp budget. At level 1, this would be a deadly encounter without the surprise round. Level 2, medium encounter.. add in the surprise round and we can say hard. Level 3 is an easy encounter. (This is the level the party was at the time of the encounter). Not that I disagree with the level of deadliness. I honestly like the party shaking in their boots from time to time. But this "easy/medium" encounter would have probably killed two of them if I had not instituted the "only two stirges per person" rule. I did miss the part about them flying away after sucking up 10 HP, but that's still 100 HP drained at full steam. That's pretty darn close to a TPK! I like the Dex Check that [MENTION=18333]Neechen[/MENTION] mentioned, but I'd probably modify it some. <=5 and Stirge stays on, <13 stirge falls off, no damage, >=13 kill stirge. I just like there to be a bit of a risk. ;) [/QUOTE]
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My PC's and the Stirge Scourge
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