Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
My (Personal) Early Evaluation of the D&D 5thEd System – Wall of Text
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 7510167" data-attributes="member: 6677017"><p>Your observations are mostly correct, and it looks like you have a good assessment of which elements work for you and which don't. I do have a couple of comments.</p><p></p><p></p><p></p><p>You can actually make that sort of fighter just by focusing on Strength and taking the Athletics skill. If you are a human or half-elf, there is a feat in Xanathar's Guide to Everything that lets you get double your proficiency bonus in a chosen skill (plus some other features). Applying that to Athletics can really get that character you are talking about. Disarm is an optional action in the DMG. Your DM will have to make a ruling on how tying someone up in combat works though, since it's an improvised action.</p><p></p><p></p><p></p><p>The lack of creative character creation is a player issue, not a game issue.</p><p></p><p>5e made direct damage spells like <em>fireball</em> intentionally good like they were in AD&D, so that people would want to use such classic options. I'm not sure about Pathfinder, but in 3e those spells weren't really considered all that great compared to more finesse and control sorts of spells. But there are still plenty of really great spells that aren't blasting. I'm kind of surprised that you see mostly blasters.</p><p></p><p>Same thing goes for designing characters. We never end up with boring characters that all look the same in my groups. I don't play AL.</p><p></p><p>That being said, your observation on lack of the character building mini-game is absolutely correct, and is by intention. I think the designers more or less assumed that people who were really into that were going to keep getting it by playing Pathfinder, and weren't even trying to compete in that arena. They went more for simplicity and accessibility. I know the 5e designers play other RPGs, and I'd be very surprised if they haven't played Pathfinder. I wouldn't be entirely surprised if some of them currently play an occasional Pathfinder game. In other words, my impression is that they're totally cool with you playing Pathfinder for your Pathfinder needs, and would like you to consider trying 5e for when you want to experience the pros you mentioned.</p><p></p><p>Happy gaming!</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7510167, member: 6677017"] Your observations are mostly correct, and it looks like you have a good assessment of which elements work for you and which don't. I do have a couple of comments. You can actually make that sort of fighter just by focusing on Strength and taking the Athletics skill. If you are a human or half-elf, there is a feat in Xanathar's Guide to Everything that lets you get double your proficiency bonus in a chosen skill (plus some other features). Applying that to Athletics can really get that character you are talking about. Disarm is an optional action in the DMG. Your DM will have to make a ruling on how tying someone up in combat works though, since it's an improvised action. The lack of creative character creation is a player issue, not a game issue. 5e made direct damage spells like [I]fireball[/I] intentionally good like they were in AD&D, so that people would want to use such classic options. I'm not sure about Pathfinder, but in 3e those spells weren't really considered all that great compared to more finesse and control sorts of spells. But there are still plenty of really great spells that aren't blasting. I'm kind of surprised that you see mostly blasters. Same thing goes for designing characters. We never end up with boring characters that all look the same in my groups. I don't play AL. That being said, your observation on lack of the character building mini-game is absolutely correct, and is by intention. I think the designers more or less assumed that people who were really into that were going to keep getting it by playing Pathfinder, and weren't even trying to compete in that arena. They went more for simplicity and accessibility. I know the 5e designers play other RPGs, and I'd be very surprised if they haven't played Pathfinder. I wouldn't be entirely surprised if some of them currently play an occasional Pathfinder game. In other words, my impression is that they're totally cool with you playing Pathfinder for your Pathfinder needs, and would like you to consider trying 5e for when you want to experience the pros you mentioned. Happy gaming! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
My (Personal) Early Evaluation of the D&D 5thEd System – Wall of Text
Top