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My (Personal) Early Evaluation of the D&D 5thEd System – Wall of Text
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<blockquote data-quote="ElterAgo" data-source="post: 7510219" data-attributes="member: 6972046"><p>Believe it or not, I do understand and agree somewhat with what you are saying. However, to me, the build is usually a part of the role play. The personality, goals, and attitudes of the PC have to be influenced by what he can actually do or it just doesn't make sense. To me.</p><p>In PF I had a sorcerer that focused on buff spells. He wanted to be the silent helpful type. He was helping everyone else around him to become greater heroes rather than trying to be the hero himself.</p><p>I had a friend who's monk magus found it more challenging (and humiliating to the opposition) to take their weapons away and beat them up with them. </p><p>Neither of those character concepts would work in 5th Ed. Since (as far as I can tell) their aren't any rules allowing you to really do those things.</p><p>I can't come any where even close to about a third of my PF PC concepts in 5thEd.</p><p></p><p></p><p></p><p>I've been to 5 different game shops and 2 home groups in 3 different states. The PC builds have been practically cookie cutters.</p><p></p><p></p><p></p><p>Agreed. But an inexperienced or not so super great DM can benefit from more mechanics or details to fall back on when he doesn't know what to do about something.</p><p></p><p></p><p></p><p>Not just one store. I've been to AL in 4 different stores in 3 different states. All charged $5 and said they were 'supposed' to because of AL rules. None of them charge for a PFS or SW game at the same store. The only place that didn't charge was AL at a bar. But even they said they were told they were supposed to charge but didn't because we all came in and bought plenty of drinks and food.</p></blockquote><p></p>
[QUOTE="ElterAgo, post: 7510219, member: 6972046"] Believe it or not, I do understand and agree somewhat with what you are saying. However, to me, the build is usually a part of the role play. The personality, goals, and attitudes of the PC have to be influenced by what he can actually do or it just doesn't make sense. To me. In PF I had a sorcerer that focused on buff spells. He wanted to be the silent helpful type. He was helping everyone else around him to become greater heroes rather than trying to be the hero himself. I had a friend who's monk magus found it more challenging (and humiliating to the opposition) to take their weapons away and beat them up with them. Neither of those character concepts would work in 5th Ed. Since (as far as I can tell) their aren't any rules allowing you to really do those things. I can't come any where even close to about a third of my PF PC concepts in 5thEd. I've been to 5 different game shops and 2 home groups in 3 different states. The PC builds have been practically cookie cutters. Agreed. But an inexperienced or not so super great DM can benefit from more mechanics or details to fall back on when he doesn't know what to do about something. Not just one store. I've been to AL in 4 different stores in 3 different states. All charged $5 and said they were 'supposed' to because of AL rules. None of them charge for a PFS or SW game at the same store. The only place that didn't charge was AL at a bar. But even they said they were told they were supposed to charge but didn't because we all came in and bought plenty of drinks and food. [/QUOTE]
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