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My (Personal) Early Evaluation of the D&D 5thEd System – Wall of Text
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<blockquote data-quote="Jester David" data-source="post: 7510769" data-attributes="member: 37579"><p>The "optimal" builds are pretty limited, but that tends to be the least interesting builds. And really, after twenty-five years of playing tabletop RPGs, the least interesting and memorable part of a character is their "build". What makes them fun is everything else. </p><p></p><p></p><p>The catch is that people who don't like the lonely fun of character building are largely forced to waste free time making a character, or delay the start of the game as they level their character. </p><p>The thing is, there's a billion things you can do during your free time, and D&D can't compete with mobile games, Netflix, books, and the like. </p><p></p><p>The thing is... 90% of the characters you spend your time building between games don't see play. So, really, you could still spend your free time building Pathfinder characters and then playing 5e and the characters will see as much use.</p><p></p><p></p><p>The game decided that it can't make stacks and stacks of rules to force bad DMs to be good DMs. Because bad DMs will just ignore the rules. </p><p></p><p>Even in Pathfinder with books upon books of hard coded rules, bad GMs be bad. And the DCs will still vary because bad GMs won't calculate them properly or know all the modifiers.</p><p></p><p></p><p>That's the table, not the game. There's no hard rules about that. </p><p></p><p>I have had PFS tables charge as well. Because the stores have to offset the cost of the tables being used by people who aren't buying packs of cards.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7510769, member: 37579"] The "optimal" builds are pretty limited, but that tends to be the least interesting builds. And really, after twenty-five years of playing tabletop RPGs, the least interesting and memorable part of a character is their "build". What makes them fun is everything else. The catch is that people who don't like the lonely fun of character building are largely forced to waste free time making a character, or delay the start of the game as they level their character. The thing is, there's a billion things you can do during your free time, and D&D can't compete with mobile games, Netflix, books, and the like. The thing is... 90% of the characters you spend your time building between games don't see play. So, really, you could still spend your free time building Pathfinder characters and then playing 5e and the characters will see as much use. The game decided that it can't make stacks and stacks of rules to force bad DMs to be good DMs. Because bad DMs will just ignore the rules. Even in Pathfinder with books upon books of hard coded rules, bad GMs be bad. And the DCs will still vary because bad GMs won't calculate them properly or know all the modifiers. That's the table, not the game. There's no hard rules about that. I have had PFS tables charge as well. Because the stores have to offset the cost of the tables being used by people who aren't buying packs of cards. [/QUOTE]
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My (Personal) Early Evaluation of the D&D 5thEd System – Wall of Text
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