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General Tabletop Discussion
*Dungeons & Dragons
My philosophical approach to the 3rd edition choices
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<blockquote data-quote="Edena_of_Neith" data-source="post: 4732254" data-attributes="member: 2020"><p>In the older editions, the barbarian, cavalier, cavalier-paladin, fighter, ranger, and paladin all received all this Good Stuff.</p><p> That is, they got all these multiple attacks at full THAC0 (BAB in 3E), plus full damage, plus use off-hand weapons as they pleased, and with dexterity could easily overcome the penalties for two weapon fighting (add in ambidexterity, and it was a cinch.)</p><p></p><p> In 3E, it requires a lot of feats to do the same thing, but in 3E a fighter can go way beyond this, pulling stunts the characters from the older editions could not dream of doing.</p><p> Which is the idea! : )</p><p></p><p> Now, in 3E, the barbarian, ranger, and paladin cannot do this, because they do not receive fighter feats, but only the standard feats at starting/3/6/9/12/15/18. The monk, who is stuck with fighting hand to hand (poor monks ... useless in 1E, struggling in 3E ... never a break for those poor guys) is also without feats.</p><p> So, what to do?</p><p> Give them the 3 feats per level! (as single classed, not gestalt, characters.)</p><p></p><p> If we're doing a gestalt game, then double the feats (since if you have two classes, you really need extra feats to match!) to 6 feats per level.</p><p></p><p> And now, all these other 3E fighting classes (including the cavalier, who in his various guises is a PrC in 3E) can pull this neat stuff like the fighter can.</p><p> Since they are not straight fighters, but have other gifts, they are likely to put their feats in different places than in mere toe to toe two weapon fighting! (the fighter, after all, is expected to get in there and ... fight ... period.)</p><p> And other classes, like the wizard and druid and bard, will be certain to put their feat goodness (and skill goodness too) to useful purposes, so they can be nasty and capable and foes-you-don't-want-to-meet, at high levels (or even low levels.)</p><p></p><p> 1E characters, were they to ever meet 3E characters, would never again sneer, confident in the supremacy of their mighty 1E weapons, armor, magic, and other goodness. No, they wouldn't be sneering. They'd be running for their lives, from those 3E characters.</p><p> Because those 3E characters cleverly and craftily built themselves up, with all that choice available to them, while the 1E characters were complacent with granted abilities alone. </p><p> Now the time of reckoning is at hand, and the cleverness and planning of the 3E characters, it all pays off!</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 4732254, member: 2020"] In the older editions, the barbarian, cavalier, cavalier-paladin, fighter, ranger, and paladin all received all this Good Stuff. That is, they got all these multiple attacks at full THAC0 (BAB in 3E), plus full damage, plus use off-hand weapons as they pleased, and with dexterity could easily overcome the penalties for two weapon fighting (add in ambidexterity, and it was a cinch.) In 3E, it requires a lot of feats to do the same thing, but in 3E a fighter can go way beyond this, pulling stunts the characters from the older editions could not dream of doing. Which is the idea! : ) Now, in 3E, the barbarian, ranger, and paladin cannot do this, because they do not receive fighter feats, but only the standard feats at starting/3/6/9/12/15/18. The monk, who is stuck with fighting hand to hand (poor monks ... useless in 1E, struggling in 3E ... never a break for those poor guys) is also without feats. So, what to do? Give them the 3 feats per level! (as single classed, not gestalt, characters.) If we're doing a gestalt game, then double the feats (since if you have two classes, you really need extra feats to match!) to 6 feats per level. And now, all these other 3E fighting classes (including the cavalier, who in his various guises is a PrC in 3E) can pull this neat stuff like the fighter can. Since they are not straight fighters, but have other gifts, they are likely to put their feats in different places than in mere toe to toe two weapon fighting! (the fighter, after all, is expected to get in there and ... fight ... period.) And other classes, like the wizard and druid and bard, will be certain to put their feat goodness (and skill goodness too) to useful purposes, so they can be nasty and capable and foes-you-don't-want-to-meet, at high levels (or even low levels.) 1E characters, were they to ever meet 3E characters, would never again sneer, confident in the supremacy of their mighty 1E weapons, armor, magic, and other goodness. No, they wouldn't be sneering. They'd be running for their lives, from those 3E characters. Because those 3E characters cleverly and craftily built themselves up, with all that choice available to them, while the 1E characters were complacent with granted abilities alone. Now the time of reckoning is at hand, and the cleverness and planning of the 3E characters, it all pays off! [/QUOTE]
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