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<blockquote data-quote="Quickleaf" data-source="post: 5825828" data-attributes="member: 20323"><p>Taking advantage of some free time, I was jotting notes for next session.</p><p></p><p>The PCs are in search of this ritual kept by the Wild Hunt; their benefactor had already sent the werewolf Gwyrach to find it, but Gwyrach was supposed to have returned within a day. They fear the werewolves may have succumbed to their animal natures or been killed by the Wild Hunt. So there's the possibility for a "rescue mission".</p><p></p><p>Looking at the Beastlands layout - 3 layers of eternal day, dusk, and night respectively - it makes no sense for natural creatures. In 2e and 3e the Beastlands were structured like this...</p><p></p><p><img src="http://webspace.webring.com/people/cm/melroch/images/outer.beastlands.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p> I'm thinking the layers are more allegorical descriptions, but I'm also entertaining the idea that the Beastlands' geography actually changes according to the time of day. Im writing up random encounter tables preparing for a bit of wilderness exploration between the two plot encounters I have planned (trail of the savage werewolves & the Wild Hunt). So I need to figure out how to structure the random encounter table if I go with the " 3 layer cake over the course of 1 day " idea.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5825828, member: 20323"] Taking advantage of some free time, I was jotting notes for next session. The PCs are in search of this ritual kept by the Wild Hunt; their benefactor had already sent the werewolf Gwyrach to find it, but Gwyrach was supposed to have returned within a day. They fear the werewolves may have succumbed to their animal natures or been killed by the Wild Hunt. So there's the possibility for a "rescue mission". Looking at the Beastlands layout - 3 layers of eternal day, dusk, and night respectively - it makes no sense for natural creatures. In 2e and 3e the Beastlands were structured like this... [IMG]http://webspace.webring.com/people/cm/melroch/images/outer.beastlands.jpg[/IMG] I'm thinking the layers are more allegorical descriptions, but I'm also entertaining the idea that the Beastlands' geography actually changes according to the time of day. Im writing up random encounter tables preparing for a bit of wilderness exploration between the two plot encounters I have planned (trail of the savage werewolves & the Wild Hunt). So I need to figure out how to structure the random encounter table if I go with the " 3 layer cake over the course of 1 day " idea. [/QUOTE]
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