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My @!@#! Player abusing Feather Fall
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<blockquote data-quote="Mistwell" data-source="post: 1986053" data-attributes="member: 2525"><p>On behalf of the EnWorld Fantasy Basketball League ( <a href="http://basketball.fantasysports.yahoo.com/nba/3426" target="_blank">http://basketball.fantasysports.yahoo.com/nba/3426</a> ) I feel compelled to defend this tactic as NOT meta-gaming.</p><p></p><p>Spell vs. Archer combat is a fairly typical encounter in the world of D&D. I'd say it is at least vaguely analogous to real world Basketball, layup vs. basket defender.</p><p></p><p>It is extremely typical for a player on offense, attempting to make a layup at the basket (that is, for non-basketball fans, taking a shot from close to the basket, rather than from far away, and "laying it up" to the basket), to face a defender who has literally readied an action to block any attempted shot by the offensive player. The defender stands near the basket, waiting to jump and try to block the shot. They look for the signs of a jump, a muscle twitch, a look, a spin of the ball, etc...and react when they think the shot is being attempted by the offensive player. If they are correct, there is a good chance they can block the shot, as it is very hard for an offensive player to "concentrate" enough to get the ball into the basket when they have some other guys hands on the ball, or in their face, right at the critical moment.</p><p></p><p>It is also a fairly standard tactic for the offensive player to bluff at the last moment, and either pass the ball to another offensive player near the basket, or move another way, or jump back and take a longer shot while falling away (called a fade-away shot), or simply (and this is the analogous move) to jump up looking like you are shooting, and then coming right back down again still holding the ball...triggering the defensive player's attempted block, and then sidestepping that defensive player as he comes back down and taking the easy shot.</p><p></p><p>It's pretty much the same situation (give or take, well, a lot). In real life, people will fake an offensive move, thus triggering an action to block that offensive move from the defender, and then take the REAL offensive move before the defending player can get back into position to defend again.</p><p></p><p>It's not metagaming at all to play this way, using tactics, expecting a readied action to block your attack, and fake that attack to trigger the readied defense before taking the real attack action.</p><p></p><p>If it can happen in real life, then it just isn't metagaming at all for it to happen in the game.</p><p></p><p>Okay...I have basketball on the brain...sorry <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Mistwell, post: 1986053, member: 2525"] On behalf of the EnWorld Fantasy Basketball League ( [url]http://basketball.fantasysports.yahoo.com/nba/3426[/url] ) I feel compelled to defend this tactic as NOT meta-gaming. Spell vs. Archer combat is a fairly typical encounter in the world of D&D. I'd say it is at least vaguely analogous to real world Basketball, layup vs. basket defender. It is extremely typical for a player on offense, attempting to make a layup at the basket (that is, for non-basketball fans, taking a shot from close to the basket, rather than from far away, and "laying it up" to the basket), to face a defender who has literally readied an action to block any attempted shot by the offensive player. The defender stands near the basket, waiting to jump and try to block the shot. They look for the signs of a jump, a muscle twitch, a look, a spin of the ball, etc...and react when they think the shot is being attempted by the offensive player. If they are correct, there is a good chance they can block the shot, as it is very hard for an offensive player to "concentrate" enough to get the ball into the basket when they have some other guys hands on the ball, or in their face, right at the critical moment. It is also a fairly standard tactic for the offensive player to bluff at the last moment, and either pass the ball to another offensive player near the basket, or move another way, or jump back and take a longer shot while falling away (called a fade-away shot), or simply (and this is the analogous move) to jump up looking like you are shooting, and then coming right back down again still holding the ball...triggering the defensive player's attempted block, and then sidestepping that defensive player as he comes back down and taking the easy shot. It's pretty much the same situation (give or take, well, a lot). In real life, people will fake an offensive move, thus triggering an action to block that offensive move from the defender, and then take the REAL offensive move before the defending player can get back into position to defend again. It's not metagaming at all to play this way, using tactics, expecting a readied action to block your attack, and fake that attack to trigger the readied defense before taking the real attack action. If it can happen in real life, then it just isn't metagaming at all for it to happen in the game. Okay...I have basketball on the brain...sorry :) [/QUOTE]
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My @!@#! Player abusing Feather Fall
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