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My @!@#! Player abusing Feather Fall
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<blockquote data-quote="green slime" data-source="post: 1986184" data-attributes="member: 1325"><p>Serious archers do not wait around for the wizard to get an action. They make certain the sieve/wizard springs all sorts of leaks, ASAP. With Rapid Shot, and given the low AC of the typical wizard, most arrows are going to hit. archers with rapid shot should always choose to shoot 2 (or more) arrows rather than waiting around to shoot only one. (and that could be claimed to be metagaming...) A dead or unconscious wizard will not be casting any spells at all.</p><p></p><p>Eldritch Knight Archers also have no problem discerning between <em>feather fall</em> and <em>fireball</em>.</p><p></p><p>I fail to see how this tactic is so game breaking. Firstly, he is using 1st level slot (which is limited in number to 4 or 5). IMO, the most effective spell in the game is <em>magic missile</em>. Every <em>feather fall</em> memorised is a boon, not a bane, for the DM. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>In our experience, with defensive spells and Maxed out concentration, the concentration check is not such a big deal anyway after the wizard hits 10th level. So why waste a 1st level spell slot?</p></blockquote><p></p>
[QUOTE="green slime, post: 1986184, member: 1325"] Serious archers do not wait around for the wizard to get an action. They make certain the sieve/wizard springs all sorts of leaks, ASAP. With Rapid Shot, and given the low AC of the typical wizard, most arrows are going to hit. archers with rapid shot should always choose to shoot 2 (or more) arrows rather than waiting around to shoot only one. (and that could be claimed to be metagaming...) A dead or unconscious wizard will not be casting any spells at all. Eldritch Knight Archers also have no problem discerning between [i]feather fall[/i] and [i]fireball[/i]. I fail to see how this tactic is so game breaking. Firstly, he is using 1st level slot (which is limited in number to 4 or 5). IMO, the most effective spell in the game is [i]magic missile[/i]. Every [i]feather fall[/i] memorised is a boon, not a bane, for the DM. :D In our experience, with defensive spells and Maxed out concentration, the concentration check is not such a big deal anyway after the wizard hits 10th level. So why waste a 1st level spell slot? [/QUOTE]
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My @!@#! Player abusing Feather Fall
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