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My @!@#! Player abusing Feather Fall
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<blockquote data-quote="KarinsDad" data-source="post: 1986399" data-attributes="member: 2011"><p>Thank you for proving the opposite of what you intended to prove.</p><p></p><p>In real life, even if you attempt to fake out the defender, sometimes he STILL blocks the shot.</p><p></p><p>That is the reason the archers get a to hit roll. That is the reason the Wizard gets a Concentration roll.</p><p></p><p>Some of the to hit rolls miss sometimes. Some of the time, all of the to hit rolls miss. Some of the time, the Concentration roll gets made.</p><p></p><p></p><p>The difference between the game example and your example is that the Wizard GUARANTEES that he will still make his shot (shy of going below 1 hit point, but this tactic wouldn't be used if the Wizard was on low hit points), no matter WHO the defender is. The best archer in the world and the Wizard 100% all of the times makes sure that the spell is not interrupted.</p><p></p><p>Hence, the reason it is metagaming. Making yourself immune to a gaming possibility merely because of how the rules are written. It doesn't happen in basketball, it shouldn't happen in the game.</p><p></p><p>Thanks for your help. Our side of this position could not have done it without you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1986399, member: 2011"] Thank you for proving the opposite of what you intended to prove. In real life, even if you attempt to fake out the defender, sometimes he STILL blocks the shot. That is the reason the archers get a to hit roll. That is the reason the Wizard gets a Concentration roll. Some of the to hit rolls miss sometimes. Some of the time, all of the to hit rolls miss. Some of the time, the Concentration roll gets made. The difference between the game example and your example is that the Wizard GUARANTEES that he will still make his shot (shy of going below 1 hit point, but this tactic wouldn't be used if the Wizard was on low hit points), no matter WHO the defender is. The best archer in the world and the Wizard 100% all of the times makes sure that the spell is not interrupted. Hence, the reason it is metagaming. Making yourself immune to a gaming possibility merely because of how the rules are written. It doesn't happen in basketball, it shouldn't happen in the game. Thanks for your help. Our side of this position could not have done it without you. ;) [/QUOTE]
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My @!@#! Player abusing Feather Fall
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