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My @!@#! Player abusing Feather Fall
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<blockquote data-quote="KarinsDad" data-source="post: 1988942" data-attributes="member: 2011"><p>Actually, this is incorrect.</p><p></p><p>Quickened spells can be interrupted (interrupted, not necessarily disrupted) with readied actions. Read the appropriate readied action sections. Any action can be readied against and the readied action always goes before the completion of the triggering action.</p><p></p><p>However, quickened spells can still be cast even if the caster takes damage. The only thing the Concentration section states is that a Concentration roll is required to still get a 1 action (or greater) spell off if you take damage. Since quickened spells are not 1 action spells, this rule does not apply and hence, you do not have to roll a concentration check when damaged while casting a Quickened spell.</p><p></p><p>The rules also do not state exactly what happens if a quickened spell does gets interrupted. For example, what happens if someone readies an action to grapple the spellcaster if he casts a spell and he casts a quickened spell? The grapple occurs before the end of quickened spell, but can the grapple disrupt the spell? Possibly, possibly not. The rules are not clear. The "if an action wouldn't normally provoke an AoO, you need not make a Concentration check to avoid being distracted" rule implies not. The problem with this sentence is that it starts out with the phrase "in general". That means that that is the normal rule, but there can be exceptions.</p><p></p><p>What happens if the spell caster goes unconscious?</p><p></p><p>What happens if the spell caster is taking continuous damage?</p><p></p><p>What happens if the spell caster is grappled?</p><p></p><p></p><p>The 3.0 FAQ states that a quickened spell can be counterspelled normally. This indicates that anything that would disrupt a quickened spell (except normal damage which is already covered) can disrupt the spell.</p><p></p><p>This includes going unconscious, taking continuous damage, and grappling.</p><p></p><p>The 3.5 FAQ does not discuss it.</p><p></p><p></p><p>Both interpretations are pretty much valid according to the rules and the FAQ. So, it is up to individual DM adjudication.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1988942, member: 2011"] Actually, this is incorrect. Quickened spells can be interrupted (interrupted, not necessarily disrupted) with readied actions. Read the appropriate readied action sections. Any action can be readied against and the readied action always goes before the completion of the triggering action. However, quickened spells can still be cast even if the caster takes damage. The only thing the Concentration section states is that a Concentration roll is required to still get a 1 action (or greater) spell off if you take damage. Since quickened spells are not 1 action spells, this rule does not apply and hence, you do not have to roll a concentration check when damaged while casting a Quickened spell. The rules also do not state exactly what happens if a quickened spell does gets interrupted. For example, what happens if someone readies an action to grapple the spellcaster if he casts a spell and he casts a quickened spell? The grapple occurs before the end of quickened spell, but can the grapple disrupt the spell? Possibly, possibly not. The rules are not clear. The "if an action wouldn't normally provoke an AoO, you need not make a Concentration check to avoid being distracted" rule implies not. The problem with this sentence is that it starts out with the phrase "in general". That means that that is the normal rule, but there can be exceptions. What happens if the spell caster goes unconscious? What happens if the spell caster is taking continuous damage? What happens if the spell caster is grappled? The 3.0 FAQ states that a quickened spell can be counterspelled normally. This indicates that anything that would disrupt a quickened spell (except normal damage which is already covered) can disrupt the spell. This includes going unconscious, taking continuous damage, and grappling. The 3.5 FAQ does not discuss it. Both interpretations are pretty much valid according to the rules and the FAQ. So, it is up to individual DM adjudication. [/QUOTE]
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My @!@#! Player abusing Feather Fall
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