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My @!@#! Player abusing Feather Fall
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<blockquote data-quote="KarinsDad" data-source="post: 2000893" data-attributes="member: 2011"><p>It actually does work fairly well, it just can be countered sometimes with forethought.</p><p></p><p>However, most enemies will not have that forethought.</p><p></p><p>For Silence, you need a Bard or a Cleric. Not every encounter with NPC spell casters includes a Bard or a Cleric.</p><p></p><p>For Heightened Silence, you need a specific type of Bard or Cleric (one with the Heightened feat).</p><p></p><p>You also need (to minimally guarantee at least temporary success) that specific type of Cleric to have actually prayed for a Heightened Silence today AND she must heighten it to 5th level, presumable to counter a Globe of Invulnerability. The specific type of Bard does not have to concentrate on it, but 5th level spells are fairly high ones for a Bard, so it is pricey and easy to counter (see below).</p><p></p><p></p><p>Even in the case of just having a Cleric or Bard ready a Silence spell, the Cleric or Bard must also win initiative (or surprise the arcane spell caster). In the case of a Cleric, this will typically happen less often than a Wizard or Sorcerer winning initiative due to the fact that Dexterity tends to not be heavily pumped by Clerics (due to armor), but often somewhat pumped by arcane spell casters (if not just via items). And, Cat's Grace is not a Cleric spell, but is a Sorcerer/Wizard spell. And, arcane spell casters (at least ime) tend to take Improved Initiative more often than Clerics (especially Wizards since they have more feats). For Bards versus other arcane spell casters, it's often a toss up for initiative.</p><p></p><p></p><p>Granted, almost any spell caster can ready Dispel Magic or Greater Dispel Magic, but even that is not guaranteed.</p><p></p><p></p><p>Also, Silence has a 20 foot radius whereas Globe of Invulnerability has a 10 foot radius. If you cast the heightened version after the Globe is already up, it is typically easy for the arcane spell caster to walk out of the Globe, dispel the Silence (assuming he did not fail his saving throw against the Heightened Silence), and then walk back into the Globe (course, a Bard could just put the Heightened Silence back up again, but he'd be chewing up his 5th level spells). Or, the Wizard's fellow party member spell casters could often help him dispel the Silence as well.</p><p></p><p></p><p>And finally, even if a Bard or Cleric (with the non-heightened version of Silence) wins initiative, it is not always in her best interest to target a specific character with an anti-spell casting ready action. I know my wizards often walk around looking like monks, just so that new opponents want to avoid throwing spells at me. You get your party monk to try to look like a Wizard at the same time and it really freaks out the opposition for a round or two. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>All in all, Plane Sailing's tactic is sound. There are ways around it, but I suspect that his DM would not use them in most encounters, only some encounters (and even then, they had better be quick about it or they had better have the heightened version of Silence or several targeted Dispel Magic type spells available).</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2000893, member: 2011"] It actually does work fairly well, it just can be countered sometimes with forethought. However, most enemies will not have that forethought. For Silence, you need a Bard or a Cleric. Not every encounter with NPC spell casters includes a Bard or a Cleric. For Heightened Silence, you need a specific type of Bard or Cleric (one with the Heightened feat). You also need (to minimally guarantee at least temporary success) that specific type of Cleric to have actually prayed for a Heightened Silence today AND she must heighten it to 5th level, presumable to counter a Globe of Invulnerability. The specific type of Bard does not have to concentrate on it, but 5th level spells are fairly high ones for a Bard, so it is pricey and easy to counter (see below). Even in the case of just having a Cleric or Bard ready a Silence spell, the Cleric or Bard must also win initiative (or surprise the arcane spell caster). In the case of a Cleric, this will typically happen less often than a Wizard or Sorcerer winning initiative due to the fact that Dexterity tends to not be heavily pumped by Clerics (due to armor), but often somewhat pumped by arcane spell casters (if not just via items). And, Cat's Grace is not a Cleric spell, but is a Sorcerer/Wizard spell. And, arcane spell casters (at least ime) tend to take Improved Initiative more often than Clerics (especially Wizards since they have more feats). For Bards versus other arcane spell casters, it's often a toss up for initiative. Granted, almost any spell caster can ready Dispel Magic or Greater Dispel Magic, but even that is not guaranteed. Also, Silence has a 20 foot radius whereas Globe of Invulnerability has a 10 foot radius. If you cast the heightened version after the Globe is already up, it is typically easy for the arcane spell caster to walk out of the Globe, dispel the Silence (assuming he did not fail his saving throw against the Heightened Silence), and then walk back into the Globe (course, a Bard could just put the Heightened Silence back up again, but he'd be chewing up his 5th level spells). Or, the Wizard's fellow party member spell casters could often help him dispel the Silence as well. And finally, even if a Bard or Cleric (with the non-heightened version of Silence) wins initiative, it is not always in her best interest to target a specific character with an anti-spell casting ready action. I know my wizards often walk around looking like monks, just so that new opponents want to avoid throwing spells at me. You get your party monk to try to look like a Wizard at the same time and it really freaks out the opposition for a round or two. ;) All in all, Plane Sailing's tactic is sound. There are ways around it, but I suspect that his DM would not use them in most encounters, only some encounters (and even then, they had better be quick about it or they had better have the heightened version of Silence or several targeted Dispel Magic type spells available). [/QUOTE]
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My @!@#! Player abusing Feather Fall
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