Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
My player is breaking my world [long]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 225335" data-attributes="member: 3146"><p>Another thing that shouldn't be overlooked: The durations of the spells.</p><p></p><p>Shrink Item is a great spell--at least for the transportation angle that he wants to use. That is, after all, what the spell is designed to do.</p><p></p><p>Reduce, on the other hand lasts 1 minute per level. (And is a non-fixed/personal range spell and therefore can't be made persistant). That's hardly enough time to do what the player wants to do. I would expect that, even if a magically reduced item doesn't count as a magical item (which shrink item can't effect), when the reduce spell wore off five minutes later, the shrink item spell would end as well (since the item is now too large to be effected by it).</p><p></p><p>Reduce is also far too short term to allow for large scale mold making. Fabricate exists for large scale fabrication of items.</p><p></p><p>Similarly, shrink item/reduce and carving is one way to quickly assemble fortresses, but a higher level wizard would do it even more quickly with Wall of Stone, Wall of Iron, Dig, and Move Earth. (All of which are instantaneous duration now and not susceptable to dispelling). </p><p></p><p>If I were you, I would decide which things work and don't work and then have the elders respond in character, picking one or two of his workable ideas and saying that they will consider them for a field trial (of 100 years or so if you want to go along with the "elves take a century for anything" approach).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 225335, member: 3146"] Another thing that shouldn't be overlooked: The durations of the spells. Shrink Item is a great spell--at least for the transportation angle that he wants to use. That is, after all, what the spell is designed to do. Reduce, on the other hand lasts 1 minute per level. (And is a non-fixed/personal range spell and therefore can't be made persistant). That's hardly enough time to do what the player wants to do. I would expect that, even if a magically reduced item doesn't count as a magical item (which shrink item can't effect), when the reduce spell wore off five minutes later, the shrink item spell would end as well (since the item is now too large to be effected by it). Reduce is also far too short term to allow for large scale mold making. Fabricate exists for large scale fabrication of items. Similarly, shrink item/reduce and carving is one way to quickly assemble fortresses, but a higher level wizard would do it even more quickly with Wall of Stone, Wall of Iron, Dig, and Move Earth. (All of which are instantaneous duration now and not susceptable to dispelling). If I were you, I would decide which things work and don't work and then have the elders respond in character, picking one or two of his workable ideas and saying that they will consider them for a field trial (of 100 years or so if you want to go along with the "elves take a century for anything" approach). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My player is breaking my world [long]
Top