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My player is driving me crazy!
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<blockquote data-quote="StupidSmurf" data-source="post: 2581149" data-attributes="member: 35893"><p>I read this topic, then decided I needed to help. I drew upon my quarter-century plus years of DMing, put on the Dungeon Master's Pointy Hat of Wisdom, and imbibed the Whiskey and Ginger Ale of Knowledge. Here is what I've come up with:</p><p></p><p>1. The one element common in all of your woes is that she wants to be THE active participant. As long as SHE can do something, she's happy.</p><p></p><p>2. Other players crimp her style, and are an obstacle in her being the active participant. That's why she's great with NPCs (no competition for DM attention) but wigs out in PC/PC interaction.</p><p></p><p>3. She sounds like the absolute perfect candidate for a 1 on 1 campaign.</p><p></p><p>4. Since she's a friend OOG and a co-worker, feelings must be spared. In fact, feelings are very very very important in this case, since you see her OOG. </p><p></p><p>5. My recommendation is to take a page from the Japanese corporate philosophy and be excessively polite and insist it's your fault. Bring up the idea to her that you'd understand if she decided to drop out of the campaign. When she asks you why you'd think such a thing, cite her obvious unhappiness in the game. Use examples but don't make it sound like you're keeping track and/or being accusatory. Tell her that this is clearly your fault, not hers, for creating an environment that is so hostile to her enjoyment. When she insists that it's not the case, look confused and cite those examples. See what happens.</p><p></p><p>That's my two copper pieces' worth anyway....hope it helps. Now, it's time to refresh the Whiskey and Ginger Ale of Knowledge, and possibly accompany it with the Edy's Cookie Dough Ice Cream of Enlightened Gaming Experience.</p><p></p><p>Ciao</p></blockquote><p></p>
[QUOTE="StupidSmurf, post: 2581149, member: 35893"] I read this topic, then decided I needed to help. I drew upon my quarter-century plus years of DMing, put on the Dungeon Master's Pointy Hat of Wisdom, and imbibed the Whiskey and Ginger Ale of Knowledge. Here is what I've come up with: 1. The one element common in all of your woes is that she wants to be THE active participant. As long as SHE can do something, she's happy. 2. Other players crimp her style, and are an obstacle in her being the active participant. That's why she's great with NPCs (no competition for DM attention) but wigs out in PC/PC interaction. 3. She sounds like the absolute perfect candidate for a 1 on 1 campaign. 4. Since she's a friend OOG and a co-worker, feelings must be spared. In fact, feelings are very very very important in this case, since you see her OOG. 5. My recommendation is to take a page from the Japanese corporate philosophy and be excessively polite and insist it's your fault. Bring up the idea to her that you'd understand if she decided to drop out of the campaign. When she asks you why you'd think such a thing, cite her obvious unhappiness in the game. Use examples but don't make it sound like you're keeping track and/or being accusatory. Tell her that this is clearly your fault, not hers, for creating an environment that is so hostile to her enjoyment. When she insists that it's not the case, look confused and cite those examples. See what happens. That's my two copper pieces' worth anyway....hope it helps. Now, it's time to refresh the Whiskey and Ginger Ale of Knowledge, and possibly accompany it with the Edy's Cookie Dough Ice Cream of Enlightened Gaming Experience. Ciao [/QUOTE]
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