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<blockquote data-quote="Flamewarrior" data-source="post: 3870730" data-attributes="member: 41424"><p>Totally playable - I just want any class to be something that doesn't require Nifft not to suck. If he likes reserve feats, I want him not just to do stuff, I want him to be able to do stuff that matters, with the widest possible freedom of choice. And worse, while I can't order you to make the full build (up to 20), I can say: whaddya do with the damage-dealing reserve feats after 10th? I want them as swift actions to prevent them from becoming wasted feats at higher levels, because I'd just not try to kill anything CR 15 (best case, mummy lord cleric, 97 hp) with, say, 8d6 (maximum 48, just half that). When the attack deals maximum damage against the weakest monster to the attack and it doesn't even do over 50% of the job, I can't feel like requiring a standard action.</p><p></p><p>P.S.: to be playable before the 5th, you need just one thing - color spray; that isn't the hard part of all. My worry's what the hell you do in the late game with the feats you used a lot before.</p><p></p><p>P.P.S.: of course, he likes it, and that's why I want it to be good, instead of having him "suck it because it's cool" - not that I'm accusing <strong>you</strong> of this attitude by any means, but it's sufficiently common to deserve mention.</p></blockquote><p></p>
[QUOTE="Flamewarrior, post: 3870730, member: 41424"] Totally playable - I just want any class to be something that doesn't require Nifft not to suck. If he likes reserve feats, I want him not just to do stuff, I want him to be able to do stuff that matters, with the widest possible freedom of choice. And worse, while I can't order you to make the full build (up to 20), I can say: whaddya do with the damage-dealing reserve feats after 10th? I want them as swift actions to prevent them from becoming wasted feats at higher levels, because I'd just not try to kill anything CR 15 (best case, mummy lord cleric, 97 hp) with, say, 8d6 (maximum 48, just half that). When the attack deals maximum damage against the weakest monster to the attack and it doesn't even do over 50% of the job, I can't feel like requiring a standard action. P.S.: to be playable before the 5th, you need just one thing - color spray; that isn't the hard part of all. My worry's what the hell you do in the late game with the feats you used a lot before. P.P.S.: of course, he likes it, and that's why I want it to be good, instead of having him "suck it because it's cool" - not that I'm accusing [b]you[/b] of this attitude by any means, but it's sufficiently common to deserve mention. [/QUOTE]
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