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My players are going to hate me...
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<blockquote data-quote="Lonely Tylenol" data-source="post: 2640541" data-attributes="member: 18549"><p>The party's level 9? Then they have access to Phantasmal Killer, which is the lowest-level save-or-die spell there is. Of course, that allows two saves, but it's still save-or-save-or-die. Baleful Polymorph is a 5th level spell. A ranged save-or-die is not out of line for a 10th level character to have.</p><p></p><p>Really, I think people are getting their panties twisted over this a bit too much. Are characters supposed to live in a world where there are no consequences for their actions? They've done wrong by an evil empire, and the empire put out a contract on them. The assassin looks like he's going to be a thorn in their side for a while, now that they know he's after them. Mage gets raised, party gets paranoid, much furtive looking over shoulders ensues. Eventually they'll figure out how to spot him (Arcane Sight to notice the silence and invisibility spells creeping up on them, perhaps? Divinations to determine when the next attack will occur, etc.) and waste his loathsome self. I think they'll have fun trying to figure out how to trap him.</p><p></p><p>I do notice that whenever a story comes up on the boards that involves a save-or-die effect, everyone chimes in with "I'm glad I'm not in your campaign, because DMs should never use save-or-die effects because it's not fun and unfair and makes kittens cry." Well, save-or-die effects are there to be used by PC and NPC alike. What's good for the goose is good enough to cook that goose. I really don't think that people actually hate save-or-die effects that much. They just like histrionics.</p><p></p><p>In this case, the character failed his save fair and square, the party was being incautious after annoying the largest evil organization in their area, the bad guys were being careful, and he gets raised almost immediately. What's the problem?</p><p></p><p>edit: And why is everyone claiming he didn't roll for the assassin? Did he say he just fudged the assassin's rolls in order to make his scene happen? I don't remember reading that. Interesting that so many people just assume that's what happened... :\</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 2640541, member: 18549"] The party's level 9? Then they have access to Phantasmal Killer, which is the lowest-level save-or-die spell there is. Of course, that allows two saves, but it's still save-or-save-or-die. Baleful Polymorph is a 5th level spell. A ranged save-or-die is not out of line for a 10th level character to have. Really, I think people are getting their panties twisted over this a bit too much. Are characters supposed to live in a world where there are no consequences for their actions? They've done wrong by an evil empire, and the empire put out a contract on them. The assassin looks like he's going to be a thorn in their side for a while, now that they know he's after them. Mage gets raised, party gets paranoid, much furtive looking over shoulders ensues. Eventually they'll figure out how to spot him (Arcane Sight to notice the silence and invisibility spells creeping up on them, perhaps? Divinations to determine when the next attack will occur, etc.) and waste his loathsome self. I think they'll have fun trying to figure out how to trap him. I do notice that whenever a story comes up on the boards that involves a save-or-die effect, everyone chimes in with "I'm glad I'm not in your campaign, because DMs should never use save-or-die effects because it's not fun and unfair and makes kittens cry." Well, save-or-die effects are there to be used by PC and NPC alike. What's good for the goose is good enough to cook that goose. I really don't think that people actually hate save-or-die effects that much. They just like histrionics. In this case, the character failed his save fair and square, the party was being incautious after annoying the largest evil organization in their area, the bad guys were being careful, and he gets raised almost immediately. What's the problem? edit: And why is everyone claiming he didn't roll for the assassin? Did he say he just fudged the assassin's rolls in order to make his scene happen? I don't remember reading that. Interesting that so many people just assume that's what happened... :\ [/QUOTE]
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