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My player's character, the enigma
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<blockquote data-quote="innerdude" data-source="post: 6280803" data-attributes="member: 85870"><p>Somebody XP Nagol for me for this post. This is a great response. </p><p></p><p>My minor addition to it would be to say, it's clear that he doesn't trust the OP as a GM. Meaning, if the player trusted the GM, he or she would give the GM that information with the understanding that the GM would use it to build the type of game the player wants.</p><p></p><p>The player's behavior is a pretty clear indication that he doesn't care about the GM's desire to run a campaign that would be to his tastes, thus lessening the GM's enjoyment and fun. </p><p></p><p>Talking to the player realistically and responsibly, and then coming to a compromise would be the "litmus test" for me. If the player is willing to be mature about it, and recognize that there's more people interested in having fun in the game than just him, he could stay. Otherwise, he'd be gone.</p></blockquote><p></p>
[QUOTE="innerdude, post: 6280803, member: 85870"] Somebody XP Nagol for me for this post. This is a great response. My minor addition to it would be to say, it's clear that he doesn't trust the OP as a GM. Meaning, if the player trusted the GM, he or she would give the GM that information with the understanding that the GM would use it to build the type of game the player wants. The player's behavior is a pretty clear indication that he doesn't care about the GM's desire to run a campaign that would be to his tastes, thus lessening the GM's enjoyment and fun. Talking to the player realistically and responsibly, and then coming to a compromise would be the "litmus test" for me. If the player is willing to be mature about it, and recognize that there's more people interested in having fun in the game than just him, he could stay. Otherwise, he'd be gone. [/QUOTE]
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My player's character, the enigma
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