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My Players Didn't Like 5e :( Help Me Get Them Into It!!
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<blockquote data-quote="pming" data-source="post: 6651416" data-attributes="member: 45197"><p>Hiya!</p><p></p><p> As others have stated, it sounds like your player(s) just prefer PF more. In all that 'critique', <em>nothing</em> was actual "rules problems"; everything stated was a personal preference issue. You'll note that there wasn't any "game mechanics" mentioned being "broken". The closest I read was when he mentioned Feats, saying some are really good, some really bad, and there aren't enough of them (still, subjective "good/bad", but the closest to actual broken game mechanics).</p><p></p><p> I don't think you have any chance of converting them to 5e's style right now. Right now it seems like they are seeing PF through rose-coloured glasses (something I get accused of when looking at old BECMI/1e adventure modules and stuff....but I digress). They see all this "choice" and "open-ended capabilities", along with getting lots of gold and being to buy magic items to customize their character just right...they see this as superior to a DM adjudication and imagination method of campaign management and balance.</p><p></p><p> I'm going to go out on a limb here and guess that you are the DM of PF 95% of the time, right? All these players just play and never, or rarely, take up the DM shield? And if they do, its only for a short period of time? Like, three or four sessions? Yeah, that's what 3.x created; a generation of "<em>Me me me! I want all the stuff! I want it NOW! Give it to me or I'll stomp my feet and cry about you not being a good DM because you can't use the rules to challenge us!</em>" (before everyone bites my head off, no, I don't believe all 3.x'ers are like this...but there is definitely a vocal minority, and the silent majority seems to be to sheepish to stand up to said minority). Anyway, I'd bet copper to platinum that if you outright refused to DM PF...<em>ever again</em>..., but will happily play it..., well, I think you'd have some more appreciative players after a year or so. </p><p></p><p> Different strokes, different folks and all that. Just accept that right now they don't like 5e. Maybe after a year or three, when more stuff is out for it (re: more "optional crap put out by 3rd party and WotC"), they'll change their minds. Or they'll change their minds for sanity-preservation reasons... seeing as they will be the ones being forced to DM PF and deal with all the, er, "peculiarities" of that system.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6651416, member: 45197"] Hiya! As others have stated, it sounds like your player(s) just prefer PF more. In all that 'critique', [I]nothing[/I] was actual "rules problems"; everything stated was a personal preference issue. You'll note that there wasn't any "game mechanics" mentioned being "broken". The closest I read was when he mentioned Feats, saying some are really good, some really bad, and there aren't enough of them (still, subjective "good/bad", but the closest to actual broken game mechanics). I don't think you have any chance of converting them to 5e's style right now. Right now it seems like they are seeing PF through rose-coloured glasses (something I get accused of when looking at old BECMI/1e adventure modules and stuff....but I digress). They see all this "choice" and "open-ended capabilities", along with getting lots of gold and being to buy magic items to customize their character just right...they see this as superior to a DM adjudication and imagination method of campaign management and balance. I'm going to go out on a limb here and guess that you are the DM of PF 95% of the time, right? All these players just play and never, or rarely, take up the DM shield? And if they do, its only for a short period of time? Like, three or four sessions? Yeah, that's what 3.x created; a generation of "[I]Me me me! I want all the stuff! I want it NOW! Give it to me or I'll stomp my feet and cry about you not being a good DM because you can't use the rules to challenge us![/I]" (before everyone bites my head off, no, I don't believe all 3.x'ers are like this...but there is definitely a vocal minority, and the silent majority seems to be to sheepish to stand up to said minority). Anyway, I'd bet copper to platinum that if you outright refused to DM PF...[I]ever again[/I]..., but will happily play it..., well, I think you'd have some more appreciative players after a year or so. Different strokes, different folks and all that. Just accept that right now they don't like 5e. Maybe after a year or three, when more stuff is out for it (re: more "optional crap put out by 3rd party and WotC"), they'll change their minds. Or they'll change their minds for sanity-preservation reasons... seeing as they will be the ones being forced to DM PF and deal with all the, er, "peculiarities" of that system. ^_^ Paul L. Ming [/QUOTE]
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