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General Tabletop Discussion
*Dungeons & Dragons
My Players Didn't Like 5e :( Help Me Get Them Into It!!
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<blockquote data-quote="SteveC" data-source="post: 6651504" data-attributes="member: 9053"><p>I think I'm going to echo what others have said: it's not about persuading your group to like 5E, but rather either modifying the game to do what they want or finding another game that does it.</p><p></p><p>When 5E was announced, there was a lot of talk about it being a unifying edition, where there would be modules to accommodate different play styles. That's something that didn't really happen, and WotC has said they're not going to produce player/rules supplements at all, so you're unlikely to get much official help.</p><p></p><p>There will be some sort of license eventually and we will be seeing third party support (heck, there's En5ider already for that) so I suspect there will eventually be some support for the game your players are looking for.</p><p></p><p>...but that doesn't help you out now, unfortunately. If you don't have the time or inclination to keep expanding on what they're looking for (it seems you've started on it with item creation, so bravo ... and share <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> you should look at the game they want to play. If that's Pathfinder, then there you go.</p><p></p><p>I always believe that the key to having a successful game is communication of what people want and expect out of it. Sometimes that means you end up not running ... if the group wants something you don't want to run, well ... better let someone else put on the Viking Hat.</p><p></p><p>Still, kind of a mess, sorry to hear about it.</p></blockquote><p></p>
[QUOTE="SteveC, post: 6651504, member: 9053"] I think I'm going to echo what others have said: it's not about persuading your group to like 5E, but rather either modifying the game to do what they want or finding another game that does it. When 5E was announced, there was a lot of talk about it being a unifying edition, where there would be modules to accommodate different play styles. That's something that didn't really happen, and WotC has said they're not going to produce player/rules supplements at all, so you're unlikely to get much official help. There will be some sort of license eventually and we will be seeing third party support (heck, there's En5ider already for that) so I suspect there will eventually be some support for the game your players are looking for. ...but that doesn't help you out now, unfortunately. If you don't have the time or inclination to keep expanding on what they're looking for (it seems you've started on it with item creation, so bravo ... and share ;) you should look at the game they want to play. If that's Pathfinder, then there you go. I always believe that the key to having a successful game is communication of what people want and expect out of it. Sometimes that means you end up not running ... if the group wants something you don't want to run, well ... better let someone else put on the Viking Hat. Still, kind of a mess, sorry to hear about it. [/QUOTE]
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My Players Didn't Like 5e :( Help Me Get Them Into It!!
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