Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
(My Players Stay Out) Feedback on Solo Monster
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 5840892" data-attributes="member: 1210"><p>Thanks for the feedback, everyone!</p><p></p><p>So a few notes on my intentions and how I designed him:</p><p></p><p>1. <strong>On the Number of Attacks he Makes-</strong> Vexing Target lets him take any standard action when someone uses an OA against him (not just a basic attack). This is his multiple turn mechanism, which the pcs can avoid... but whenever they <em>don't</em> take an OA against him, they grant CA, which means he can make an attack as a minor action. (The "standard action even if stunned etc." clause also helps him deal with action denial.)</p><p></p><p>2. <strong>On Damage-</strong> My assumption is that he will almost always have CA, which is why his damage is tuned to be slightly low without, slightly high with.</p><p></p><p>3. <strong>On Context-</strong> He is not going to have any allies nearby per se, but is in an area with a bunch of minion traps that he will be able to spring on the pcs ("...and as a minor action he opens this door and a spear flies out at you...").</p><p></p><p>I'm a little concerned about a possible "Daze him and don't provoke!" strategy. </p><p></p><p>Anyway, I'll continue to absorb feedback and then make some mods to Lurpask. Thanks, all!</p></blockquote><p></p>
[QUOTE="the Jester, post: 5840892, member: 1210"] Thanks for the feedback, everyone! So a few notes on my intentions and how I designed him: 1. [b]On the Number of Attacks he Makes-[/b] Vexing Target lets him take any standard action when someone uses an OA against him (not just a basic attack). This is his multiple turn mechanism, which the pcs can avoid... but whenever they [i]don't[/i] take an OA against him, they grant CA, which means he can make an attack as a minor action. (The "standard action even if stunned etc." clause also helps him deal with action denial.) 2. [b]On Damage-[/b] My assumption is that he will almost always have CA, which is why his damage is tuned to be slightly low without, slightly high with. 3. [b]On Context-[/b] He is not going to have any allies nearby per se, but is in an area with a bunch of minion traps that he will be able to spring on the pcs ("...and as a minor action he opens this door and a spear flies out at you..."). I'm a little concerned about a possible "Daze him and don't provoke!" strategy. Anyway, I'll continue to absorb feedback and then make some mods to Lurpask. Thanks, all! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
(My Players Stay Out) Feedback on Solo Monster
Top