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My player's travel
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<blockquote data-quote="Heap Thaumaturgist" data-source="post: 242055" data-attributes="member: 4516"><p>I usually glaze over travel.</p><p></p><p>I don't suppose it is "zipping" from here to there. I note how long it should take to get from point to point ... but I plan pretty much all the encounters. Even random things, like getting waylaid by brigands or coming across a monster.</p><p></p><p>Both are very rare on well traveled roads, and most established game settings have established road systems ... so it seems sort of silly to come across half a dozen ghouls kicking it on the road, or a group of bandits who would attempt to waylay five guys in armor with weapons and war horses and a wizard. </p><p></p><p>But travel time definately comes into play, say, when they're giving chase across long distances, or have to get to a certain place before an event occurs, etc etc. In novels, distance has meaning, but seldom is the evening campsite detailed unless halfway through the night the watchman is murdered and the Magic Thingamajig Which Must Be Protected is stolen ...</p><p></p><p>--HT</p></blockquote><p></p>
[QUOTE="Heap Thaumaturgist, post: 242055, member: 4516"] I usually glaze over travel. I don't suppose it is "zipping" from here to there. I note how long it should take to get from point to point ... but I plan pretty much all the encounters. Even random things, like getting waylaid by brigands or coming across a monster. Both are very rare on well traveled roads, and most established game settings have established road systems ... so it seems sort of silly to come across half a dozen ghouls kicking it on the road, or a group of bandits who would attempt to waylay five guys in armor with weapons and war horses and a wizard. But travel time definately comes into play, say, when they're giving chase across long distances, or have to get to a certain place before an event occurs, etc etc. In novels, distance has meaning, but seldom is the evening campsite detailed unless halfway through the night the watchman is murdered and the Magic Thingamajig Which Must Be Protected is stolen ... --HT [/QUOTE]
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