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My players want me to run Werewolf
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<blockquote data-quote="Trickstergod" data-source="post: 1743436" data-attributes="member: 10825"><p>Depending on how you run it, Changeling: the Dreaming is actually closer to D&D; considering the princesses, dragon slaying, plate mail, knights, thieving rogues and etc, it could definitely, easily be spun to something closer to D&D than Werewolf. </p><p></p><p>With that said, if you're looking for essentially an out and out World of Darkness game for bloodshed or hack and slashing, Werewolf is probably the best suited to it. There's definitely more to it then that - it's also a highly spiritual game, with a more universal and down to earth feel then some of the other World of Darkness games (it's more akin to being the fireman then rock n' roll star, for example), but, if you're just getting into it and not sure on how to go about things, it's also the easiest to get away with just lots of combat while you get the hang of things. </p><p></p><p>However, that's Werewolf: the Apocalpyse. Don't have much of a clue what Werewolf: the Forsaken is going to look like. Might be completely different. With that said, I really, really like Werewolf: the Apocalypse. Definitely my favorite of the World of Darkness games. I'm really sad to see it go (along with Changeling, but that's been dead for a while now). Also the only one that really had a strong, end of the world element to it...but, I'm starting to spin off the topic here so I'll end this now.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1743436, member: 10825"] Depending on how you run it, Changeling: the Dreaming is actually closer to D&D; considering the princesses, dragon slaying, plate mail, knights, thieving rogues and etc, it could definitely, easily be spun to something closer to D&D than Werewolf. With that said, if you're looking for essentially an out and out World of Darkness game for bloodshed or hack and slashing, Werewolf is probably the best suited to it. There's definitely more to it then that - it's also a highly spiritual game, with a more universal and down to earth feel then some of the other World of Darkness games (it's more akin to being the fireman then rock n' roll star, for example), but, if you're just getting into it and not sure on how to go about things, it's also the easiest to get away with just lots of combat while you get the hang of things. However, that's Werewolf: the Apocalpyse. Don't have much of a clue what Werewolf: the Forsaken is going to look like. Might be completely different. With that said, I really, really like Werewolf: the Apocalypse. Definitely my favorite of the World of Darkness games. I'm really sad to see it go (along with Changeling, but that's been dead for a while now). Also the only one that really had a strong, end of the world element to it...but, I'm starting to spin off the topic here so I'll end this now. [/QUOTE]
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My players want me to run Werewolf
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