Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
My preferences for D&D are odd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kitsune9" data-source="post: 5416553" data-attributes="member: 18507"><p>I don't think you're alone in this. I'm sure that there are some gamers that loved the old school 1e or BECM and like 4e. </p><p></p><p></p><p></p><p>Understandable. With BECM, I think the slow XP progression can be rescaled so that your players spend more time in the levels they are in. If you take the monsters in BECM, you can create a framework that will limit the progression scale to +20 at the most and it will work in most encounters.</p><p></p><p></p><p></p><p>Back then, it was pretty much whatever TSR (i.e. Gygax and crew) thought was good design. A matter of personal taste for the game. In 1e, there was some rules on it, although not much. 3e did bring Strongholds Builder Book which was an attempt at building your own castle, dungeon, dwelling. If you can find it, use that for inspiration.</p><p></p><p></p><p></p><p>This was the only setting that I never got involved with or bought into.</p><p></p><p></p><p></p><p>But this exercise of meshing the two has to lead to one system. It's a lot of work, but once you've done it, then you'll have a more unified system that functions a lot of what you're looking for. </p><p></p><p>I gave you BECM as an example, but it's not the only system. You could reverse engineer 4e too to strip it down toward your system as well such as removing skills and other things. If you want to go Ye Olde Skool on the characters though and limit their HD and such, then at higher encounters, monster HD and combat will need to be changed.</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="kitsune9, post: 5416553, member: 18507"] I don't think you're alone in this. I'm sure that there are some gamers that loved the old school 1e or BECM and like 4e. Understandable. With BECM, I think the slow XP progression can be rescaled so that your players spend more time in the levels they are in. If you take the monsters in BECM, you can create a framework that will limit the progression scale to +20 at the most and it will work in most encounters. Back then, it was pretty much whatever TSR (i.e. Gygax and crew) thought was good design. A matter of personal taste for the game. In 1e, there was some rules on it, although not much. 3e did bring Strongholds Builder Book which was an attempt at building your own castle, dungeon, dwelling. If you can find it, use that for inspiration. This was the only setting that I never got involved with or bought into. But this exercise of meshing the two has to lead to one system. It's a lot of work, but once you've done it, then you'll have a more unified system that functions a lot of what you're looking for. I gave you BECM as an example, but it's not the only system. You could reverse engineer 4e too to strip it down toward your system as well such as removing skills and other things. If you want to go Ye Olde Skool on the characters though and limit their HD and such, then at higher encounters, monster HD and combat will need to be changed. Good luck! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My preferences for D&D are odd
Top