Lucky Marlboro
First Post
Why not give elves the benefit of the alertness feat without the +2 perception.
I don't think they are descended from dragons. They were created alongside dragons as their servants and the like, I think.Lucky Marlboro said:Dragonborn have a +2 bonus to Charisma because they are descended from Dragons (possibly the most majestic mortal creatures). Right?
This would make sense if you subscribe to my opinion of what half-elves should be like but it doesn't make sense according to WotC's vision (everybody loves half-elves, they all get along famously with everyone, they're everyone's friends, you can do no wrong by placing your trust in a half-elf, etc etc etc).Half-elves have a +2 bonus to Constitution and Charisma because the life of a half-breed weeds out the weak and unremarkable.
Hmm. I think I like my latest "Group Stealth" thing a bit better. The elf write-up talks about their stealthiness, but the only mechanical thing to back it up is their bonus to Dex. I also think having a group bonus to something like Stealth makes more logical sense than a group bonus to Perception.Why not give elves the benefit of the alertness feat without the +2 perception.
Crunch-wise, just factor them into treasure at one fifth their value (the "meltdown" value).On Puget Sound said:I see one major problem with magic items: Holy Symbols.
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Any thoughts on how to fix this? Fluff-wise, even a ritual to recycle or re-purpose an evil holy symbol seems wrong; good characters should be very firm about wanting them destroyed.
Better yet, why not give half-elves the ability to reroll their own insight checks? Something akin to elven accuracy ...Lucky Marlboro said:I'm not a fan of constant aura buffs either (especially ones that affect passive abilities like insight); because they are harder to run and the benefit is negated by the fact that higher insight characters will still sense the best passively. Why not give half elves the ability to make other characters re-roll one insight check per day? That way they could use the benefit when it really matters and try to bail out less insightful characters (with the added bonus of letting the less insightful still get it right every once in a while).