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<blockquote data-quote="tallyrand" data-source="post: 4817347" data-attributes="member: 61879"><p>If I key the Wounds to only elites and solos, then the mechanic will not come into play with regular frequency, I may see how it plays out. If the wounds are racking up too frequently, I may allow a save against each gained during the combat at the following short rest, much like Diseases.</p><p> </p><p>Reducing the ammount healed by a healing surge for each wound doesn't scale effectively with level, it's a huge burden at low levels when a surge only heals 6-8 hp, but not too noticible when your surges are healing 25+</p><p> </p><p>I know the DC is set kinda high, but with a trained healer in the party, they can roll twice against each wound, once with endurance, and once with healing. I may lower the DC while resting "in town".</p><p> </p><p>With the class forte, I did consider just granting Skill Focus, but I wanted their rolls to be more reliable but not too spikey. And yes, I wanted the Class Forte to be something that no other class could aspire to, that you could come close with training and high stats, but that a few weeks experience (enough time to gain a couple levels) would never compare to the years put into learning their base class.</p></blockquote><p></p>
[QUOTE="tallyrand, post: 4817347, member: 61879"] If I key the Wounds to only elites and solos, then the mechanic will not come into play with regular frequency, I may see how it plays out. If the wounds are racking up too frequently, I may allow a save against each gained during the combat at the following short rest, much like Diseases. Reducing the ammount healed by a healing surge for each wound doesn't scale effectively with level, it's a huge burden at low levels when a surge only heals 6-8 hp, but not too noticible when your surges are healing 25+ I know the DC is set kinda high, but with a trained healer in the party, they can roll twice against each wound, once with endurance, and once with healing. I may lower the DC while resting "in town". With the class forte, I did consider just granting Skill Focus, but I wanted their rolls to be more reliable but not too spikey. And yes, I wanted the Class Forte to be something that no other class could aspire to, that you could come close with training and high stats, but that a few weeks experience (enough time to gain a couple levels) would never compare to the years put into learning their base class. [/QUOTE]
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