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<blockquote data-quote="NaturalZero" data-source="post: 8135585" data-attributes="member: 55705"><p>It's sort of the opposite though, right? - good at tanking but not great at melee. The issue is that because they're primarily a wizard, they're better served doing wizard stuff like fireball, lightning bolt, polymorph, wall of x, et all, instead of going into melee and trying to use Dex to hit with melee cantrips. Even with the melee cantrips, they're limited to using a one-handed weapon while other gish builds have the option for more damage.</p><p></p><p>Yup. You can be harder to hit, sure, but almost all of your class power comes from spells slots, which do they exact same things as every other wizard. The bladesinger is in an interesting position because you could completely revamp it's functionality by adding spells instead of rewriting the class. Aegis spells and melee-enhancing concentration spells would be useful.</p></blockquote><p></p>
[QUOTE="NaturalZero, post: 8135585, member: 55705"] It's sort of the opposite though, right? - good at tanking but not great at melee. The issue is that because they're primarily a wizard, they're better served doing wizard stuff like fireball, lightning bolt, polymorph, wall of x, et all, instead of going into melee and trying to use Dex to hit with melee cantrips. Even with the melee cantrips, they're limited to using a one-handed weapon while other gish builds have the option for more damage. Yup. You can be harder to hit, sure, but almost all of your class power comes from spells slots, which do they exact same things as every other wizard. The bladesinger is in an interesting position because you could completely revamp it's functionality by adding spells instead of rewriting the class. Aegis spells and melee-enhancing concentration spells would be useful. [/QUOTE]
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