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My Rant Apology & Sell Me Flat Math
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<blockquote data-quote="Reaper Steve" data-source="post: 5925286" data-attributes="member: 51528"><p>I think we will see the the combat math ('to hit' numbers) scale, but in an indirect fashion.</p><p>Rather than gaining +X to hit per level, which only affects one aspect of game play, I think we will see ability increases. A +2 to STR yields a +1 to hit, as well as a +1 to everything STR related. I think we'll see an ability bump every so many levels, hopefully very often, even every level (since each bump is only a +0.5 bonus, rounded down, it takes two increases to have an effect.)</p><p></p><p>The play test already states a max character ability is 20. I think we could actually have an ability increase every level, yielding total of +10 spread across 6 Abilities over 20 levels. Imagine a character whose top abilities are 17, 14, 13, 12 (like most of the pregens). After 20 levels, they could be 20, 20, 20, 16 (assuming they didn't use advancements to shore up weak abilities... which is unlikely since their are no dump stats anymore.) The abilities would reflect that the PCs have become paragons of humanity and their stat bonus would increase their to hit, AC, saves, and skills without having to hand out +X per level.</p></blockquote><p></p>
[QUOTE="Reaper Steve, post: 5925286, member: 51528"] I think we will see the the combat math ('to hit' numbers) scale, but in an indirect fashion. Rather than gaining +X to hit per level, which only affects one aspect of game play, I think we will see ability increases. A +2 to STR yields a +1 to hit, as well as a +1 to everything STR related. I think we'll see an ability bump every so many levels, hopefully very often, even every level (since each bump is only a +0.5 bonus, rounded down, it takes two increases to have an effect.) The play test already states a max character ability is 20. I think we could actually have an ability increase every level, yielding total of +10 spread across 6 Abilities over 20 levels. Imagine a character whose top abilities are 17, 14, 13, 12 (like most of the pregens). After 20 levels, they could be 20, 20, 20, 16 (assuming they didn't use advancements to shore up weak abilities... which is unlikely since their are no dump stats anymore.) The abilities would reflect that the PCs have become paragons of humanity and their stat bonus would increase their to hit, AC, saves, and skills without having to hand out +X per level. [/QUOTE]
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