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<blockquote data-quote="jaerdaph" data-source="post: 439398" data-attributes="member: 3398"><p>I don't think you were too harsh Joe - it is frustrating whenever you are anticipating something and it fails to show up on time. Personally, I just take it all in stride whenever a publisher is late with a product - after all I have other games to play. Besides, I'm a Ravenloft fan, so I'm used to waiting <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I suppose if Chaosium was a pharmacutical company holding the only patent on my life-saving medicine and failed to deliver I might raise a stink, but then again, that's just me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>It's mostly a detailed sourcebook on Dunwich, with NPC and creature stats for the area and surrounded environment, plus some NPC stats for the characters featured in Lovecraft's original <em>The Dunwich Horror</em>, but it also includes a short adventure, <em>Return to Dunwich</em> that uses material from the sourcebook section and a mini-adventure/encounter, <em>Earth, Sky, Soul</em>, a reprint of a John Tynes piece from <em>The Unspeakable Oath</em> #4. </p><p></p><p></p><p></p><p>POSSIBLE SPOILERS:</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>You know, and this might be an oversight on Chaosium's part, there's no suggested levels for the adventures (or average party level) given. As written, it appears to be written for low level characters (see below). Challenge ratings are given for each creature, however, and none is higher than 5, save for (SPOILER: ) the Son of Yog-Sothoth, which is CR 17, but hopefully the party will be able to prevent his return and never have to deal with him directly!</p><p></p><p>The d20 appendix also presents an optional variant rule about taking away the Take 10 rule, as most of the DCs in the book are scaled towards low level characters, and this variant would make it more challenging if the GM runs it for higher level characters. Interesting concept, but I'm not sure that's the best way to go. </p><p></p><p>BTW, NPC stats, creature stats and CRs, and spell conversion notes are given in the d20 appendix. DCs are in paretheses in the main text where appropriate.</p><p></p><p>Edited for really bad formatting.</p></blockquote><p></p>
[QUOTE="jaerdaph, post: 439398, member: 3398"] I don't think you were too harsh Joe - it is frustrating whenever you are anticipating something and it fails to show up on time. Personally, I just take it all in stride whenever a publisher is late with a product - after all I have other games to play. Besides, I'm a Ravenloft fan, so I'm used to waiting ;) I suppose if Chaosium was a pharmacutical company holding the only patent on my life-saving medicine and failed to deliver I might raise a stink, but then again, that's just me :) It's mostly a detailed sourcebook on Dunwich, with NPC and creature stats for the area and surrounded environment, plus some NPC stats for the characters featured in Lovecraft's original [i]The Dunwich Horror[/i], but it also includes a short adventure, [i]Return to Dunwich[/i] that uses material from the sourcebook section and a mini-adventure/encounter, [i]Earth, Sky, Soul[/i], a reprint of a John Tynes piece from [i]The Unspeakable Oath[/i] #4. POSSIBLE SPOILERS: You know, and this might be an oversight on Chaosium's part, there's no suggested levels for the adventures (or average party level) given. As written, it appears to be written for low level characters (see below). Challenge ratings are given for each creature, however, and none is higher than 5, save for (SPOILER: ) the Son of Yog-Sothoth, which is CR 17, but hopefully the party will be able to prevent his return and never have to deal with him directly! The d20 appendix also presents an optional variant rule about taking away the Take 10 rule, as most of the DCs in the book are scaled towards low level characters, and this variant would make it more challenging if the GM runs it for higher level characters. Interesting concept, but I'm not sure that's the best way to go. BTW, NPC stats, creature stats and CRs, and spell conversion notes are given in the d20 appendix. DCs are in paretheses in the main text where appropriate. Edited for really bad formatting. [/QUOTE]
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