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My Response to the "Monk Sucks" thread
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<blockquote data-quote="Mort" data-source="post: 8069756" data-attributes="member: 762"><p>I've seen Open hand and drunken master in play at low levels, they seem to do ok (key is for the DM to not skimp on allowing short rests).</p><p></p><p>I've never seen 4 elements in play and would never recommend to a new player (or anyone for that matter).</p><p></p><p>I mean seriously, you start with 1. a glorified prestidigitation and 2. a first level spell (or effect) that tends to be really expensive.</p><p></p><p>At higher levels it's worse. Woo I can cast fireball for over 1/3 my ki reserve 6 levels after the mage already could (with likely a worse save DC)! But wait at 17th level, I can cast stoneskin for just under 1/3 of my ki reserves - 10 levels after a mage could and at a level where it's almost certainly not going to mean much (Compare to an open hand monk, who for 2 less Ki can do 10d10 to a creature - if they fail their save otherwise to 0). Yuck.</p></blockquote><p></p>
[QUOTE="Mort, post: 8069756, member: 762"] I've seen Open hand and drunken master in play at low levels, they seem to do ok (key is for the DM to not skimp on allowing short rests). I've never seen 4 elements in play and would never recommend to a new player (or anyone for that matter). I mean seriously, you start with 1. a glorified prestidigitation and 2. a first level spell (or effect) that tends to be really expensive. At higher levels it's worse. Woo I can cast fireball for over 1/3 my ki reserve 6 levels after the mage already could (with likely a worse save DC)! But wait at 17th level, I can cast stoneskin for just under 1/3 of my ki reserves - 10 levels after a mage could and at a level where it's almost certainly not going to mean much (Compare to an open hand monk, who for 2 less Ki can do 10d10 to a creature - if they fail their save otherwise to 0). Yuck. [/QUOTE]
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