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My Response to the "Monk Sucks" thread
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<blockquote data-quote="Mistwell" data-source="post: 8070444" data-attributes="member: 2525"><p>Wait let's stop there. This is all in reply to a specific scenario and now you've removed that scenario and made it like my post was a general response when it was not. The scenario was a small party of four or fewer players, you might want a monk over a rogue. My argument is the rogues skills for a party like that, which IS DEFINITELY lacking skills, is important. With a small party you are optimizing skills to fit what's lacking.</p><p></p><p></p><p></p><p>Which is the scenario I was replying to, to begin with.</p><p></p><p></p><p></p><p>No they have 2 additional skills and two expertise (so it's double, plus). Monks get 2 skills, and rogues get 4, and then 2 expertise on top of that. Being able to cast a spell with 2 Ki for one sub-class (which amazingly isn't Ki anyone assumed was spent in any scenario where they were previously arguing all the other things Monks do with Ki, once again proving the point Treantmonk made that people seem to argue Monks have infinite Ki in these white room discussions when it's deeply limited even more than spell slots) does not increase their skills by one. And their list of skills they can choose is much longer as well:</p><p></p><p>Monk list (6): Acrobatics, Athletics, History, Insight, Religion, and Stealth</p><p></p><p>Rogue list (11 including the important Perception): Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth</p><p></p><p>And their flexibility in ability scores is greater.</p><p></p><p>By all counts, a rogue is much better at skills than monks. I have no idea why you're still dying on this hill.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8070444, member: 2525"] Wait let's stop there. This is all in reply to a specific scenario and now you've removed that scenario and made it like my post was a general response when it was not. The scenario was a small party of four or fewer players, you might want a monk over a rogue. My argument is the rogues skills for a party like that, which IS DEFINITELY lacking skills, is important. With a small party you are optimizing skills to fit what's lacking. Which is the scenario I was replying to, to begin with. No they have 2 additional skills and two expertise (so it's double, plus). Monks get 2 skills, and rogues get 4, and then 2 expertise on top of that. Being able to cast a spell with 2 Ki for one sub-class (which amazingly isn't Ki anyone assumed was spent in any scenario where they were previously arguing all the other things Monks do with Ki, once again proving the point Treantmonk made that people seem to argue Monks have infinite Ki in these white room discussions when it's deeply limited even more than spell slots) does not increase their skills by one. And their list of skills they can choose is much longer as well: Monk list (6): Acrobatics, Athletics, History, Insight, Religion, and Stealth Rogue list (11 including the important Perception): Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth And their flexibility in ability scores is greater. By all counts, a rogue is much better at skills than monks. I have no idea why you're still dying on this hill. [/QUOTE]
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