Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
My Review of 13th Age
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 6168004" data-attributes="member: 27160"><p>I didn't mean to suggest (nor do I think I said) that players would or should be <em>forced</em> to link OUTs to Icon relationships. I just said it's what I would tend to do as a player, and I would be disappointed if players I GM for didn't do the same. "I was once an animal" is very cute and fluffy (although it might also be leveraged into an attempt to gain kewl powers, like superhuman sense of smell, etc.), but it doesn't really say all that much about the character's aims and ambitions, nor about their place in the society of the world (except to say "outsider").</p><p></p><p>Well, it defines the character's relationship to the world pretty much as "the place I'm trapped and don't know much about".</p><p> </p><p>Hmm. I don't really see the difference, I admit. The "game world" doesn't exist except in the minds of those playing. It and the campaign currently being played are pretty much interlinked, together with the players whose imaginations the world exists in. Sometimes this extends beyond a single game group; some p-Hârns (parallel versions of Hârn), for example, are shared online accross many people. But that seems to me to be just an example of an "uber-campaign".</p><p></p><p>Beyond this, all game worlds are p-worlds; each just one instance of all the possible p-worlds out there. Some are similar to each other, others aren't. Each is a fragile flower that lasts only so long as the players' imaginations are focussed on it.</p></blockquote><p></p>
[QUOTE="Balesir, post: 6168004, member: 27160"] I didn't mean to suggest (nor do I think I said) that players would or should be [I]forced[/I] to link OUTs to Icon relationships. I just said it's what I would tend to do as a player, and I would be disappointed if players I GM for didn't do the same. "I was once an animal" is very cute and fluffy (although it might also be leveraged into an attempt to gain kewl powers, like superhuman sense of smell, etc.), but it doesn't really say all that much about the character's aims and ambitions, nor about their place in the society of the world (except to say "outsider"). Well, it defines the character's relationship to the world pretty much as "the place I'm trapped and don't know much about". Hmm. I don't really see the difference, I admit. The "game world" doesn't exist except in the minds of those playing. It and the campaign currently being played are pretty much interlinked, together with the players whose imaginations the world exists in. Sometimes this extends beyond a single game group; some p-Hârns (parallel versions of Hârn), for example, are shared online accross many people. But that seems to me to be just an example of an "uber-campaign". Beyond this, all game worlds are p-worlds; each just one instance of all the possible p-worlds out there. Some are similar to each other, others aren't. Each is a fragile flower that lasts only so long as the players' imaginations are focussed on it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My Review of 13th Age
Top