Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
My Review of 13th Age
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6168020" data-attributes="member: 48965"><p>That's because it's not necessarily supposed to... however it does fit the definition of a "good" OUT in the book that I quoted... Here I'll quote it again...</p><p></p><p></p><p>If you were a dog that became human this is definitely going to color how your character engages with the people, places and things of the game world. You seem to have set up your own standard for what OUT's should do and be... but that standard isn't really supported by the book... which was my original point.</p><p></p><p></p><p></p><p>Who said he was trapped? And who said he doesn't know much about the 13th Age world (what if he read the role-playing game while on earth? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). You're assuming things that aren't implicit in the statement, these are the things that the player and DM are supposed to work together on through discussion and exploration in the campaign.</p><p> </p><p></p><p></p><p>Okay first off, a game world can exist outside of the minds of those playing. I may not be playing in a FR game but I know certain official facts about the current iteration of Toril. Campaign and world are interlinked, but not the same thing. In my mind an example of an "uber-campaign" would be one where the play experiences, not just the game world setting are the same (or as similar as possible given the fact that it is still run by a human) and the outcomes influence everyone's game. IMO, encounters is a prime example of this... various groups played through the same adventures each week which in turn led to the same outcomes (unless they failed). I would not say different groups playing different adventures in different parts of Golarion are playing in the same campaign or even in a connected campaign... only in the same world. If you don't get the distinction I'm not sure how else to explain it though, and we may just have to chalk it up to a lost cause... especially since it is tangential at best to my original point about OUT's, backgrounds and Icons.</p><p></p><p></p><p></p><p>Uhm... again I disagree. There are official versions of certain game worlds... and they exist in written form, as well as in a form that is experienced outside of gaming and it's participants imagination(through fiction). There isn't a campaign that exists in this way since actually <strong>playing</strong> through a series of linked adventures is what defines a campaign.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6168020, member: 48965"] That's because it's not necessarily supposed to... however it does fit the definition of a "good" OUT in the book that I quoted... Here I'll quote it again... If you were a dog that became human this is definitely going to color how your character engages with the people, places and things of the game world. You seem to have set up your own standard for what OUT's should do and be... but that standard isn't really supported by the book... which was my original point. Who said he was trapped? And who said he doesn't know much about the 13th Age world (what if he read the role-playing game while on earth? ;) ). You're assuming things that aren't implicit in the statement, these are the things that the player and DM are supposed to work together on through discussion and exploration in the campaign. Okay first off, a game world can exist outside of the minds of those playing. I may not be playing in a FR game but I know certain official facts about the current iteration of Toril. Campaign and world are interlinked, but not the same thing. In my mind an example of an "uber-campaign" would be one where the play experiences, not just the game world setting are the same (or as similar as possible given the fact that it is still run by a human) and the outcomes influence everyone's game. IMO, encounters is a prime example of this... various groups played through the same adventures each week which in turn led to the same outcomes (unless they failed). I would not say different groups playing different adventures in different parts of Golarion are playing in the same campaign or even in a connected campaign... only in the same world. If you don't get the distinction I'm not sure how else to explain it though, and we may just have to chalk it up to a lost cause... especially since it is tangential at best to my original point about OUT's, backgrounds and Icons. Uhm... again I disagree. There are official versions of certain game worlds... and they exist in written form, as well as in a form that is experienced outside of gaming and it's participants imagination(through fiction). There isn't a campaign that exists in this way since actually [B]playing[/B] through a series of linked adventures is what defines a campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My Review of 13th Age
Top