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My "Savage" Experience
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<blockquote data-quote="Retreater" data-source="post: 9540892" data-attributes="member: 42040"><p>For the feel, I would prefer more Guardians of the Galaxy than the "you're kinda stuck on a not-very-exciting planet ruled by a megacorp" that Lost Colony has. I'm afraid that powering up the weapons too much will add mathematic complexity - I've seen where Savage Rifts leads. But maybe boost all the d6s to d10s and lower the enemy Toughness? </p><p>I don't necessarily want to change the rules - like allowing multiple raises to hit add multiple damage dice - I think that will impede their understanding of the game. But just changing enemy stats and weapon damage - that should be okay.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9540892, member: 42040"] For the feel, I would prefer more Guardians of the Galaxy than the "you're kinda stuck on a not-very-exciting planet ruled by a megacorp" that Lost Colony has. I'm afraid that powering up the weapons too much will add mathematic complexity - I've seen where Savage Rifts leads. But maybe boost all the d6s to d10s and lower the enemy Toughness? I don't necessarily want to change the rules - like allowing multiple raises to hit add multiple damage dice - I think that will impede their understanding of the game. But just changing enemy stats and weapon damage - that should be okay. [/QUOTE]
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