Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
My Science-Fiction RPG 2014/2015 Appreciation Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Azgulor" data-source="post: 6538424" data-attributes="member: 14291"><p>This was a voyage of a RPG Gamemaster, whose imagination was ignited almost 30 years ago by the promise of exploring new worlds, of encountering strange aliens, and by the promise of adventure in the vastness of space by a collection of artifacts bearing the name “Star Frontiers”. His initial missions grew into a continuing journey, one which would expand to include new rule systems, false starts and dead campaigns, but one that would eventually grow to include a new generation.</p><p></p><p>Empowered by new understanding of the RPG science fiction universe and equipped with new technology, his continuing mission is to throw players into the unknown where frontier justice can be dispensed at the end of a blaster…</p><p></p><p>Almost 30 years ago, I was introduced to Dungeons & Dragons and while that game captured my imagination, it was TSR’s sister product line, Star Frontiers that launched me into RPG gamemastering at FTL speeds, never to return. My first true campaign was a Star Frontiers campaign which fed directly into my insatiable love of science fiction. Unsurprisingly, the majority of my RPG hobby has been spent in the realm of swords-and-sorcery but I always come back with a desire to scratch my science-fiction itch.</p><p></p><p>Many posts and threads have been made that talk to the challenges and pitfalls as well as the victories of science-fiction gaming but the biggest hurdles that I always encountered boiled down to these:</p><p><strong>1. Conveying the setting.</strong> Science fiction is much broader than traditional sword-and-sorcery fantasy and players often have different expectations & tastes. </p><p></p><p><strong>2. Rules</strong> with enough depth but not so complex that they get in the way of play or require so much prep that you can’t focus on addressing #1, above.</p><p></p><p><strong>3. RPG aids.</strong> Space is pretty darn big. Having to build it from scratch or having to rely on a single publisher can be a recipe for a stalled campaign.</p><p></p><p>This thread isn’t about a one-true-way approach nor is it meant as an advertisement. However, this weekend I had one of the most rewarding GMing experiences, ever. While kudos definitely go to my son and his group of friends (the players), it was an effortless experience for me to run do to a set of products and I want to give a shout of thanks to those companies as well as highlight how they positively impacted my game for other GMs that may be looking to enhance their science-fiction gaming.</p></blockquote><p></p>
[QUOTE="Azgulor, post: 6538424, member: 14291"] This was a voyage of a RPG Gamemaster, whose imagination was ignited almost 30 years ago by the promise of exploring new worlds, of encountering strange aliens, and by the promise of adventure in the vastness of space by a collection of artifacts bearing the name “Star Frontiers”. His initial missions grew into a continuing journey, one which would expand to include new rule systems, false starts and dead campaigns, but one that would eventually grow to include a new generation. Empowered by new understanding of the RPG science fiction universe and equipped with new technology, his continuing mission is to throw players into the unknown where frontier justice can be dispensed at the end of a blaster… Almost 30 years ago, I was introduced to Dungeons & Dragons and while that game captured my imagination, it was TSR’s sister product line, Star Frontiers that launched me into RPG gamemastering at FTL speeds, never to return. My first true campaign was a Star Frontiers campaign which fed directly into my insatiable love of science fiction. Unsurprisingly, the majority of my RPG hobby has been spent in the realm of swords-and-sorcery but I always come back with a desire to scratch my science-fiction itch. Many posts and threads have been made that talk to the challenges and pitfalls as well as the victories of science-fiction gaming but the biggest hurdles that I always encountered boiled down to these: [b]1. Conveying the setting.[/b] Science fiction is much broader than traditional sword-and-sorcery fantasy and players often have different expectations & tastes. [b]2. Rules[/b] with enough depth but not so complex that they get in the way of play or require so much prep that you can’t focus on addressing #1, above. [b]3. RPG aids.[/b] Space is pretty darn big. Having to build it from scratch or having to rely on a single publisher can be a recipe for a stalled campaign. This thread isn’t about a one-true-way approach nor is it meant as an advertisement. However, this weekend I had one of the most rewarding GMing experiences, ever. While kudos definitely go to my son and his group of friends (the players), it was an effortless experience for me to run do to a set of products and I want to give a shout of thanks to those companies as well as highlight how they positively impacted my game for other GMs that may be looking to enhance their science-fiction gaming. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My Science-Fiction RPG 2014/2015 Appreciation Thread
Top