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My SCL first impressions
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<blockquote data-quote="JValeur" data-source="post: 6736399" data-attributes="member: 6795723"><p>Zaruthustran - I'm fairly certain I've seen far larger numbers than 50.000 for the PHB sales. I think 500.000 would be closer to the real number, and some groups (including my own of 7 people) have only 1 PHB. There's plenty of sales to be made by D&D'ing it up.</p><p></p><p>Besides, the way they would make money out of SCL (and might still), is to deliver a story mode and a world builder. Then you can expand on the story mode (or the player side of things) with not-so-often DLC's or expansions that bring new classes, races and feats, and expand on the world builder with a more continous stream of micro-transactions or small DLCs. If this game had played closer to a pretty NWN2 with D&D 5E rules, my group would have been all over it, and I would have gladly shelled out 5 bucks once in a while to buy the 'Goblin Hordes' or 'Waterdeep Intrigue' tiles and placeables DLCs. If you make aRPGS you better make them +AAA (like D3) or you should stick to making cRPG to focused groups of players that you KNOW are going to pay out. Like the D&D crowd. </p><p></p><p>Honestly, if you have that D&D sticker on your game, you're BOUND to make the first 50,000 sales. Anything less on launch day is a failure (which is what we're seeing). They should've catered to the customer group that was delivered to them for virtually zero cost of marketing, made a game that was closer to the rules (as they advertised it) and they would've been loved and successful.</p><p></p><p>As it is now, this game is getting slaughtered in reviews, and for good reason. They catered to a group of customers with trigger words like 'D&D 5E Rules' and 'Baldur's Gate' and 'tabletop experience' and then delivered this watered down Dragon Age and Diablo abomination.</p><p></p><p>By the way, Morrus, for the sake of transparency - and not to be crass - are they paying you to advertise the game on the front page? Just curious - there's nothing wrong in paid reviews, but I would like to know if there's any bias.</p></blockquote><p></p>
[QUOTE="JValeur, post: 6736399, member: 6795723"] Zaruthustran - I'm fairly certain I've seen far larger numbers than 50.000 for the PHB sales. I think 500.000 would be closer to the real number, and some groups (including my own of 7 people) have only 1 PHB. There's plenty of sales to be made by D&D'ing it up. Besides, the way they would make money out of SCL (and might still), is to deliver a story mode and a world builder. Then you can expand on the story mode (or the player side of things) with not-so-often DLC's or expansions that bring new classes, races and feats, and expand on the world builder with a more continous stream of micro-transactions or small DLCs. If this game had played closer to a pretty NWN2 with D&D 5E rules, my group would have been all over it, and I would have gladly shelled out 5 bucks once in a while to buy the 'Goblin Hordes' or 'Waterdeep Intrigue' tiles and placeables DLCs. If you make aRPGS you better make them +AAA (like D3) or you should stick to making cRPG to focused groups of players that you KNOW are going to pay out. Like the D&D crowd. Honestly, if you have that D&D sticker on your game, you're BOUND to make the first 50,000 sales. Anything less on launch day is a failure (which is what we're seeing). They should've catered to the customer group that was delivered to them for virtually zero cost of marketing, made a game that was closer to the rules (as they advertised it) and they would've been loved and successful. As it is now, this game is getting slaughtered in reviews, and for good reason. They catered to a group of customers with trigger words like 'D&D 5E Rules' and 'Baldur's Gate' and 'tabletop experience' and then delivered this watered down Dragon Age and Diablo abomination. By the way, Morrus, for the sake of transparency - and not to be crass - are they paying you to advertise the game on the front page? Just curious - there's nothing wrong in paid reviews, but I would like to know if there's any bias. [/QUOTE]
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